Then again... Diablo 3's unpatched issue was apparently the 60Hz engine vs 59.94Hz HDMI...
Wouldn't that difference propagate to 30Hz titles as well? (30Hz vs 29.97 -> 59.94Hz)
"Essentially what's going on is we're updating at 60 frames per second, except on the consoles it's 59.94. Effectively it's like a round-off here - we're updating 59 frames on the first second, and 61 frames on the next [meaning] we're literally double-writing a frame."
Wouldn't that difference propagate to 30Hz titles as well? (30Hz vs 29.97 -> 59.94Hz)