Clearly I was referring to installing both discs on the 360 version. Whether you install disc two or not, the PS3 version has an advantage in texture filtering or texture streaming. To me, it seems like better AF on the PS3 version. That's ultimately why they gave the nod to the PS3 version, otherwise they're pretty much identical all around.
I understand that... Rockstar has even said that they recommend not to install disc 2. But the fact of the matter is, even if you don't install disc 2, it doesn't even things up. Whether it's a bug or the PS3 version has better filtering, DF doesn't know. To me it seems like better AF but I'm not the most technical person here.The technical reason is that on the 360 is that you can "install" all games on the hdd, the console authenticate the disc but loads from the image from the hdd. Most people do that to save the optical drive from spinning.
In few cases, like GTA V, where the loading is optimized to be from both the DVD and the hdd (the mandatory install disc, not the same as an "disc image"), by having both discs on the hdd it actually reduces the loading rate because the console is reading from 1 source instead of 2.
I understand that... Rockstar has even said that they recommend not to install disc 2. But the fact of the matter is, even if you don't install disc 2, it doesn't even things up. Whether it's a bug or the PS3 version has better filtering, DF doesn't know. To me it seems like better AF but I'm not the most technical person here.
I see. So NOT installing disc 2 fixes the streaming issue, but the PS3 version has better filtering?
It's the filtering, not sure what DF's confused about.
Textures on 360 seem to use point filtering in the mid-distance
http://images.eurogamer.net/2013/articles//a/1/6/1/6/0/0/7/360_124.jpg.jpg/EG11/resize/1280x-1
http://images.eurogamer.net/2013/articles//a/1/6/1/6/0/0/7/PS3_124.jpg.jpg/EG11/resize/1280x-1
See there's a lot more noise around that brown farmland area, and there's visible shimmering in gameplay.
The grass textures are there - they're just blurry/lacking detail. It's clearly not a gamma issue nor a colouring issue. The increase in apparent detail in the ploughed field and area you point out is an oddity, but N_B may be right about that.It almost looks like coloring/gamma issues or lack of grass on various areas between the versions.
They won't have dual stream. The discs are just a media to distribute the game with no live content that can be streamed (or at least they shouldn't have because you want the same unified install package as the download rather than copying files spread across a disk. It does point to there being less streaming BW for next-gen though, especially with the HDD sharing duties, but the RAM increase may be enough to offset that.I also wonder if next gen consoles with their mandatory install policies should have issues with aggressive dual stream games like GTA. I suppose an exception could be made?
Bilinear filtering is there, most likely they do not use full trilinear filtering with anisotropic filtering.Textures on 360 seem to use point filtering in the mid-distance
http://images.eurogamer.net/2013/articles//a/1/6/1/6/0/0/7/360_124.jpg.jpg/EG11/resize/1280x-1
http://images.eurogamer.net/2013/articles//a/1/6/1/6/0/0/7/PS3_124.jpg.jpg/EG11/resize/1280x-1
See there's a lot more noise around that brown farmland area, and there's visible shimmering in gameplay.
It does point to there being less streaming BW for next-gen though
Textures on 360 seem to use point filtering in the mid-distance
http://images.eurogamer.net/2013/articles//a/1/6/1/6/0/0/7/360_124.jpg.jpg/EG11/resize/1280x-1
http://images.eurogamer.net/2013/articles//a/1/6/1/6/0/0/7/PS3_124.jpg.jpg/EG11/resize/1280x-1
See there's a lot more noise around that brown farmland area, and there's visible shimmering in gameplay.
It does point to there being less streaming BW for next-gen though, especially with the HDD sharing duties, but the RAM increase may be enough to offset that.
Any link to the source?HDD speeds should be around 100MB/s on the next-gen consoles, which is probably 5 times or more faster than the current HDD speeds.
Only relative. HDD speeds should be around 100MB/s on the next-gen consoles, which is probably 5 times or more faster than the current HDD speeds. Apart from this, there's only a fraction of games that makes good use of dual source streaming on consoles.
Still, relative speed could be lower, if you factor in that games will be bigger (but then the size increase of games is likely also not 5x ...)
Now DF says the digital version of GTA5 has serious problems on PS3 major pop in.
Weird
That's a major screw up, really. Maybe they'll patch it.
I suppose it makes sense, and I immediately wondered about it. There's no disc to dual stream from in a digital version. It's HDD stream only of course.
I also wonder if next gen consoles with their mandatory install policies should have issues with aggressive dual stream games like GTA. I suppose an exception could be made?
I saw a guy on youtube talking about a barrier popped in front of his car 2 feet away in GTA5 causing him to crash. Now that I think about it, I bet he had the PS3 digital version. Especially cause he's normally a PC gamer, as well as PlayStation fanboy, buying digital would be normal for him.
Yep. I doubt this is patchable. It seems the HDD plus BD/DVD is essential for reduced pop-in on consoles. So don't get the DD version (or install both discs on 360) if you don't want so much of it.
Now DF says the digital version of GTA5 has serious problems on PS3 major pop in.