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Had heard the hobbit movie was 48fps, was it ?
24 fps looks cinematic because it’s what people are used to, if we standardized around 60 fps movies then people would think that looks cinematic.
Yes, in the theatre you could see it in HFR 48 fps. People hated it.
Main thing is it breaks the illusion that you're watching something real. If you see live theatre there's no attempt to try to fool you into seeing the stage as a real location. Movies can do a fairly good job of making a film set, look like a real place, make costumes look like real clothes, uniforms etc.
Why not?This is just an hypothetical that can't happen in reality.
Because higher framerate movies were rejected by the public, so you can't standardize something that people don't want.Why not?
People largely liked Avatar 2 which was 48 fps for around 75 % of the running time.
The technical excellence of Doom Dark Ages on consoles, though they lack ray traced reflections entirely.
The choice of video thumbnail is not the best to say little
This forced sharpness in PC games that sometimes happens is really dumb
Yeah it does appear very soft. Probably a combination of low internal resolution plus VRS. DF is working on a PC review and it should look much better there.This video looks nothing like 4K on my end with YT set to 4K. Is it just me?
Yeah it does appear very soft. Probably a combination of low internal resolution plus VRS. DF is working on a PC review and it should look much better there.
Solid performance on XSX!The technical excellence of Doom Dark Ages on consoles, though they lack ray traced reflections entirely.
That is embarrassing. Imagine releasing a game about exploring and have it constantly stutter and freeze as you're moving through the world.. lmao How does one allow a game to release in that state? ...smh.I haven't played this, so I don't know if it supports Quick Resume.
If it does, I wish Tom had tested to see any differences in performance degradation over time for QR. Logically, it should perform significantly worse, right? Since it's just the exact same playthrough each time you load it up, rather than a "saved" game. In any case, it would be interesting to see if there is any difference when exiting out and returning multiple times with QR.
It does support QR. I haven’t noticed any fps issues but I am using VRR display. The game is significantly smoother in my opinion on console vs pc. PC stutters a lot.I haven't played this, so I don't know if it supports Quick Resume.
If it does, I wish Tom had tested to see any differences in performance degradation over time for QR. Logically, it should perform significantly worse, right? Since it's just the exact same playthrough each time you load it up, rather than a "saved" game. In any case, it would be interesting to see if there is any difference when exiting out and returning multiple times with QR.