davis.anthony
Veteran
Devs will always want more memory. It's overhead. This means a higher ceiling to push higher fidelity assets and/or more detailed scenery.
Providing you have the GPU power to push that higher fidelity.
It's always, always useful.
Would you give an RTX 3060 24GB of VRAM?
Of course you wouldn't, there comes a point where adding memory adds nothing.
We are in the very opposite situation of having 'overkill' memory quantities. It's gonna be a fight to better use the limited memory it's economically possible to include.
I think the consoles are very well balanced in terms of memory, 10GB just for VRAM is, I feel, sufficient given their GPU performance.