Not having a closed platform makes the console business unsustainable. They can just as well abandon it
Question : why have hardware manufactures not embraced windows update I've never had it offer to install the latest nvidia driver for exampleIt'll probably have a nice way to manager drivers, which is a big failure point on PC.
Honestly not seeing this with the RTSS frame cap. It's smooth as butter for me in that instance. I see it very clearly without RTSS for certain, even at 100fps+ with FG but not with the cap.
I suspect it's a matter of how much excess you have over the frame rate limit, although I don't have a huge amount at my current settings. Have you tried settings where you are constantly in excess of 70fps (without DRS) unlimited and then limiting to 60fps?
Question : why have hardware manufactures not embraced windows update I've never had it offer to install the latest nvidia driver for example
Oh the bloatware sure.. there's no need to have a bunch of stuff that you'd never use on there.. but it definitely needs to be able to be used like a typical Windows PC. Microsoft only needs to add what's necessary for their front end dash to operate and handle other clients/stores efficiently.. and control focused things.@Remij I think it should run the same kernel and same components so you CAN run any application you want, but I think it should have a ton of the windows bloat removed and be aimed primarily at gaming. Once you allow other companies to put their stores on the devices I have no idea how you could demand a cut off every game sale. You've essentially removed payment processing, user services, customer support etc from the mix and you still want money?
exactly that. I know a couple who are HARDCORE, and I mean hardcore console gamers and got a Steam Deck and they treat it like a console -the girl uses it more- though I think they don't actually know what they actually have in their hands.I think that's kind of what they're doing, if this direction is true. Wasn't there a rumour of them ditching the Xbox brand for Windows Gaming? I'd guess the next console/handheld is just a surface type device. It'll probably have a nice way to manager drivers, which is a big failure point on PC. It'll have a nice "big picture" type gaming interface, and maybe a stripped down OS with its own update cadence, but basically using standard windows kernel and components. They'll have some way to advertise optimized games on the storefront, maybe even on third party stores. Technically Microsoft could run an approvals process for multiple storefronts, but I'm not sure how much it would be worth it since that barely seems to add value on consoles now anyway. Lots of problematic games are released and get patched post-launch or just wither away and die.
Edit: This is why I think the efforts should be made generally available. If there's a stripped down Windows for Gaming OS, then let me buy it for my custom PC. If there's an API to support HUMA architectures in DX, then make it available for any Windows PC running an APU. The console will just be a gaming PC with some of the friction removed (finding appropriate settings, driver management, a reduced surface of windows components that break, easier game launching and management). Basically a Steam Deck running Windows.
that seems to be the case. Still, loyal fans will remain if they make a plug & play machine.Not having a closed platform makes the console business unsustainable. They can just as well abandon it
If they have to compete with Steam in terms of storefronts, they cannot subsidize the hardware. It will not work out.I think that's kind of what they're doing, if this direction is true. Wasn't there a rumour of them ditching the Xbox brand for Windows Gaming? I'd guess the next console/handheld is just a surface type device. It'll probably have a nice way to manager drivers, which is a big failure point on PC. It'll have a nice "big picture" type gaming interface, and maybe a stripped down OS with its own update cadence, but basically using standard windows kernel and components. They'll have some way to advertise optimized games on the storefront, maybe even on third party stores. Technically Microsoft could run an approvals process for multiple storefronts, but I'm not sure how much it would be worth it since that barely seems to add value on consoles now anyway. Lots of problematic games are released and get patched post-launch or just wither away and die.
Edit: This is why I think the efforts should be made generally available. If there's a stripped down Windows for Gaming OS, then let me buy it for my custom PC. If there's an API to support HUMA architectures in DX, then make it available for any Windows PC running an APU. The console will just be a gaming PC with some of the friction removed (finding appropriate settings, driver management, a reduced surface of windows components that break, easier game launching and management). Basically a Steam Deck running Windows.
But there is still one big problem by opening the platform. The issue is that no matter how many will stay, the profitability for the platform holder will be hugely hindered, because they are no longer the main beneficiary of software sales on the platform. They will have no control of the sales and pricing strategy to maintain a healthy business. Trying to compensate the software losses by turning on hardware profitability is also impossible. That's why it destroys fully the business.that seems to be the case. Still, loyal fans will remain if they make a plug & play machine.
Microsoft are doing what they can to "change the game" so to speak. They're not going to win competing against Sony or Nintendo in their traditional markets.. so the goal is to change the definition of the market. Look at what MS have been doing.I really don’t see the point in an “open” Xbox. They’re already just custom PCs running Windows. The only difference is a more refined user experience and a cohesive ecosystem (store, friends, multiplayer etc). So an open Xbox is just a Windows PC with a better gaming UX. MS has failed miserably at that combination for a long time now.
There’s only two moves that make sense to me. They can double down on the closed console experience and deliver better results with more expensive & powerful hardware. Essentially try XSX again but actually make it work. Or they can go all in on cloud gaming offering different subscription tiers with the same streamlined console experience and give up on the box under the tv. In both cases they still make money from publishing on all platforms.
Selfishly I would also love to see Microsoft take on Valve and make Windows a truly gaming oriented OS but I have little faith that will happen.
true. The possible solution to the problem you set out is maybe that if you take into account most people prefer a more streamlined experience, a plug & play one, you can add a frontend with your own games, something that MS has, where people don't need to do anything special to go to other stores, and maybe integrate say Epic and GoG there, taking a percentage of the sales, it becomes more feasible.But there is still one big problem by opening the platform. The issue is that no matter how many will stay, the profitability for the platform holder will be hugely hindered, because they are no longer the main beneficiary of software sales on the platform.
Their idea is to begin to utilize Sony and Nintendo's platforms to make their money, while they push for change in the market to adopt the idea that these platforms should be open...starting with their own platform.
The only things that exist are open and closed platforms. A "general computing platform" only exists because it was open in the first place. The goal is obviously to get Apple to allow publishers to conduct their own business on their mobile platform and compete with Apple under even terms. Same can be true for consoles. Let's assume Microsoft goes ahead with this idea... then they will have already put it into practice. Of course the publishers would LOVE that.. then it begins to change the dynamic. If it became successful.. then suddenly Sony and Nintendo are compromising to keep publishers on their platform... then eventually it happens completely.They should sell games everywhere but I don’t see how that will have any bearing on Sony and Nintendo. The regulators won’t intervene because those aren’t general computing platforms. And gamers aren’t asking for it. Who wants multiple stores on their PlayStation?