https://www.eurogamer.net/articles/...lages-pc-port-is-disappointing-and-needs-work
Resident Evil Village's PC port is disappointing and needs work
Bugs, glitches and stutters take the sheen away from a great game.
We loved Resident Evil Village on consoles, but unfortunately, my opinion of the PC port isn't quite so positive. On the one hand, I love what the RE Engine is doing technologically and the game itself is fantastic, but on the other hand, I'm genuinely puzzled and disappointed by some of the design choices, bugs, glitches and performance problems. This conversion really isn't where it should be right now.
It starts with the game's menu system and settings which are both excellent and awkward at the same time. In terms of features, the graphical options are great: there's plenty to tweak, along with preview imagery showing you what the settings actually do and some rough idea of the performance implications. The problem comes in how the user navigates through the menu. Scrolling through the options is so, so slow and while keyboard works, you can't actually leave a sub-menu without pressing the right-button on the mouse (and no, ESC doesn't work). It's all counter-intuitive to the point where remarkably, menu navigation is actually a lot, lot quicker using a controller.
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