Imo, the CPU sharing power with the GPU is the worst case scenario. And in areas where no CPU is required all the power draw will go towards GPU. It's unlikely to draw additional power away from the GPU in these scenes because the CPU has nothing to do, this is in fact the best case scenario for PS5 if you want have the absolutely maximum amount of frame rate. As per Cerny's words, the PS5 handles its clocking based on the code, so if it detects it's going to spin up for no reason and fly it to the moon, it will clock down to conserve that power. I don't want to have to go through the numerous amount of post history that tried to tell me for a long time that both the CPU and GPU would run at it's maximum clocks for PS5 and that' there's no way the CPU would 'ever' dip the GPU down enough to drop below 10TF. And now with this perfect scenario, no CPU, all GPU, it's going to use more power seems counter intuitive to a great deal of discussion we had by multiple members earlier on before release.
I've seen this crop up several times, cache sizes, joined caches, latency etc. Frankly I don't know what to make of it, seems too big of a deal for 2 consoles apparently both using Zen 2 + RDNA 2. But I mean, all the games in which we've seen 'PS5 Win' is basically a discussion around whose dropping below the target frame rate of 60fps more. You don't actually see how far either console goes above it. Is it possible that XSX could both be outperforming PS5 in unlocked scenarios and under stress also under performing it? Sure it can. Do we know if it is? No. But we are assuming it can't because we haven't seen many unlocked frame rate games. And not the recent ones either.
PS5 has been, as far as I can see, very consistent in it's performance since launch (BC aside). And XSX not so much.
So I'd probably say, XSX got a problem instead of PS5 having secret sauce.
imo, If you want to know what's up with the dipping on XSX, stop looking for things on PS5 as it's not dipping and look for where XSX could be doing things differently.