It was a gpu limited test - 10900K.With what kind of CPU this comparison has being done?
I also have access to Ryzen 5 3600 and a 3900x
It was a gpu limited test - 10900K.With what kind of CPU this comparison has being done?
Control at 60fps is not taxing the mobile Zen 2 CPUs (8MB cache at 3.5ghz) even a little? A scene GPU limited on a 10900k running at 5ghz might not be GPU limited on those consoles CPUs. And the Ryzen 5 3600 has 32MB of L3 cache. You really should consider testing those games with a similar mobile Zen 2 CPU if you want to really compare the GPU and not a combination of CPU + GPU.It was a gpu limited test - 10900K.
I also have access to Ryzen 5 3600 and a 3900x
Why would I do that? The most common CPUs on PC are not mobile ryzen Parts! Steam HW survey Puts the 3600 at immense popularity!Control at 60fps is not taxing the mobile Zen 2 CPUs (8MB cache at 3.5ghz) even a little? A scene GPU limited on a 10900k running at 5ghz might not be GPU limited on those consoles CPUs. And the Ryzen 5 3600 has 32MB of L3 cache. You really should consider testing those games with a similar mobile Zen 2 CPU if you want to really compare the GPU and not a combination of CPU + GPU.
Quick overview for settings.
no need for using mobile cpu but for gpu comparison probably better to use ryzen 3600 than intel 10900k (tough I know you testing gpu limited scenes)Why would I do that? The most common CPUs on PC are not mobile ryzen Parts! Steam HW survey Puts the 3600 at immense popularity!
So, uh...is this good or bad? xD
...guess Control is kind of like the Red Faction of 8th-gen from what I'm seeing. Everything being destructible at a moment's notice, I actually would prefer more games push for that level of interactivity at the AAA space than simply pushing prettier visuals, even if some settings have to be toned down to make it so.
Ignoring this graph (which is great), I believe the corridor of death was a GPU limited test that Alex has been using for some time. IIRC There's nothing really going on there except RT, Volumetrics etc.I really don't think the CPU is a limitation here:
What CPU you got?Well, the résumé of the video was unnecessary. "never looked so good on consoles" ... well, more or less something I would expect at least from a next-gen patch.
I really don't understand why the game has so low settings. Yes, the RT settings are low, I can understand that. But the other settings. Texture resolution just medium, filtering just low, ....
Seems a bit underwhelming for such "big" GPUs like in the next-gen consoles, when the mid-gen consoles already had something similar (expect the RT settings). I didn't expect an SSD optimized engine, but this more or less seems to be a really, really low effort next-gen patch. Just to get the game somehow running with RT.
If I take my RTX3070 (yes I know it is a bit higher performance card than in consoles) and activate RT @1440p I almost never get stable 60fps (actually around 45fps) even if I lower all other non-RT settings. Those other settings don't even change a bit (even going from 4x MSAA to 2XMSAA or turn it off). So RT is limiting the performance here. With RT on @1080p I finally get stable 60fps. The game targets 1440p/30 in RT mode. I really don't see, why they shouldn't reach 30fps with every other setting on high when they even lowered the RT resolution.
So, uh...is this good or bad? xD
...guess Control is kind of like the Red Faction of 8th-gen from what I'm seeing. Everything being destructible at a moment's notice, I actually would prefer more games push for that level of interactivity at the AAA space than simply pushing prettier visuals, even if some settings have to be toned down to make it so.
means PS5 is on par with 4-500dollars cards, not bad for the price.
A 3700x. Should be fast enoughWhat CPU you got?
Well, the résumé of the video was unnecessary. "never looked so good on consoles" ... well, more or less something I would expect at least from a next-gen patch.
I really don't understand why the game has so low settings. Yes, the RT settings are low, I can understand that. But the other settings. Texture resolution just medium, filtering just low, ....
Seems a bit underwhelming for such "big" GPUs like in the next-gen consoles, when the mid-gen consoles already had something similar (expect the RT settings). I didn't expect an SSD optimized engine, but this more or less seems to be a really, really low effort next-gen patch. Just to get the game somehow running with RT.
If I take my RTX3070 (yes I know it is a bit higher performance card than in consoles) and activate RT @1440p I almost never get stable 60fps (actually around 45fps) even if I lower all other non-RT settings. Those other settings don't even change a bit (even going from 4x MSAA to 2XMSAA or turn it off). So RT is limiting the performance here. With RT on @1080p I finally get stable 60fps. The game targets 1440p/30 in RT mode. I really don't see, why they shouldn't reach 30fps with every other setting on high when they even lowered the RT resolution.
A 3700x. Should be fast enough
That's a bit harsh, isn't it? Don't forget that most journalists (yes, even gaming journalists) started off from a love of writing. And taking some liberties while writing an article is a completely natural creative aspect of the job, even if they may state the obvious at times.Well, the résumé of the video was unnecessary. "never looked so good on consoles" ... well, more or less something I would expect at least from a next-gen patch.
Control Ultimate on PS5/X analysis:
stable fps on both platforms but on xsx some more drops, xss 900p 60fps mode onlyControl Ultimate on PS5/X analysis:
Dang your fast, was just checking the DF youtube channel for anything new, nothing there. One second later a refresh here and there it is a new analysis
The Series X dropping frames when the game is putting up large caption text is the weirdest thing ever. Moving around the level? I get it. Lots of things on screen? I get it. Cutscenes starting? I get it. Use of a big font? Ummm..stable fps on both platforms but on xsx some more drops, xss 900p 60fps mode only