than me getting to use DLSS once or twice a year (with current game release cadence for games with DLSS support).
If The Ascent has DLSS now, it's only recently been added. It didn't have it at launch. It had RT support but no DLSS support.
No, Ascent had it right at launch. First couple of months of the year, biggest games were Hitman 3, Medium and Nioh 2. Nioh 2 and Medium sport DLSS. Hitman 3 runs in excess of 60 frames on a 1060 at max, so it doesnt need it. Next couple of months, Outriders and maybe Nier Replicant were the 2 more major titles. Outriders sports DLSS, and a fantastic implementation at that, it looks better than the native taa image, with all the grass and foliage being rendered better. Next, going into may, we have Days Gone, RE Village and Metro Enhanced. Metro has DLSS. We also get around this time Doom Eternal and RDR2 with DLSS. Entering into summer we have Necromunda, Cenobylite, The Ascent, Edge of Eternity, all with DLSS.
Then we get to now - Naraka, Myst, Chivalry 2 - all dlss. Call of Duty, Battlefield, Dying Light 2, Guardians of the Galaxy, Black Myth, and so on are on the horizon with DLSS.
As i've said, you have to actively force yourself to say you're not interested in dlss games because there's not a single month without multiple games with it. nvidia claims towards 80 games using dlss, in excess of 70 anyway. The cadence of games with this is excelent and there have gotten to be so many titles that you cant keep up with them anymore like you could a year ago. I get your frustration with price and availability, but this tech is absolutely a highlight and major aspect in choosing a gpu.