Digital Foundry Article Technical Discussion [2021]

Discussion in 'Console Technology' started by BRiT, Jan 1, 2021.

Thread Status:
Not open for further replies.
  1. Karamazov

    Veteran

    Joined:
    Sep 20, 2005
    Messages:
    4,818
    Likes Received:
    5,224
    Location:
    France
    when Xcloud can offer 4k streaming with low enough latency, the XsS will give almost the same experience as the XsX.
    I can see MS then releasing only a pack with a controller and a Gamepass subscription and the TV app.
     
    Johnny Awesome likes this.
  2. zed

    zed
    Legend

    Joined:
    Dec 16, 2005
    Messages:
    6,415
    Likes Received:
    2,139
    I dont understand, how is that 'exactly'. Does pixel density mean something else than number of pixels in a region you've confused me
     
  3. Jay

    Jay
    Veteran

    Joined:
    Aug 3, 2013
    Messages:
    4,032
    Likes Received:
    3,428
    Xcloud tv app has already been mentioned by xbox. Think xcloud box also. So not much guessing required.

    Which is all well and good, but will not replace local box for all types of games and net infrastructure for now.

    It's less about IQ and more about latency being the issue.
     
  4. iroboto

    iroboto Daft Funk
    Legend Subscriber

    Joined:
    Mar 6, 2014
    Messages:
    14,833
    Likes Received:
    18,633
    Location:
    The North
    sorry, shouldn't have added 'density'.

    It's just 2x the number of pixels.
     
  5. Insight

    Newcomer

    Joined:
    Sep 30, 2020
    Messages:
    148
    Likes Received:
    415
     
    snc likes this.
  6. snc

    snc
    Veteran

    Joined:
    Mar 6, 2013
    Messages:
    2,117
    Likes Received:
    1,746
    400% zoom moment was funny ;d (but about better cb in 60 fps, even with 400% zoom I can't notice difference to be honest)
     
    #2826 snc, Sep 1, 2021
    Last edited: Sep 1, 2021
  7. DuckThor Evil

    Legend

    Joined:
    Jul 9, 2004
    Messages:
    5,995
    Likes Received:
    1,062
    Location:
    Finland
    2.25x just to be pedantic :cool:
     
    iroboto and BRiT like this.
  8. Allandor

    Regular

    Joined:
    Oct 6, 2013
    Messages:
    842
    Likes Received:
    879
    It is really subtile and the youtube-compression destroys the image quality. But as they explain (also this was already part of some discussions here) more frames => less pixel changes from frame to frame => better data for reconstruction => sharper image quality.

    But not much to gain here without a better LOD which PS5 could easily handle.
     
    BRiT likes this.
  9. zed

    zed
    Legend

    Joined:
    Dec 16, 2005
    Messages:
    6,415
    Likes Received:
    2,139
    ok I thought you might of been talking about something else with density,
    you made a mistake with the math 1.5x1.5 = 2.25x not exactly 2 :grin:
     
    iroboto likes this.
  10. Jay

    Jay
    Veteran

    Joined:
    Aug 3, 2013
    Messages:
    4,032
    Likes Received:
    3,428
    Something I did agree with Rich about was Xbox fps boost.
    I think it would have been better to get a good base amount, then every 2 weeks do batches of around 5 or so.
    • From a PR POV it's always being discussed and looking forward to in media as well as gamers.
    • From a players POV everyone collectively playing, going back, trying, discussing same older set of games. So it highlights those titles.

    I'm hoping that the delay in another batch is due to them taking on board my issues with it.
    Give XSX 120hz (VRR) display option to run it without dropping to 1S version. Not sure why this would take so long to implement to be honest.

    XSS as well as fps boost include resolution boost of 40%, if its unstable for a title can reduce it.
     
  11. Dr. Nick

    Regular

    Joined:
    Jul 30, 2005
    Messages:
    854
    Likes Received:
    140
    Remember this list

    and this list

    The second one is much better but not enough IMO.
    Of the 3 updates which one hit more of your library or contained more games that you would like to buy?
    FPS boost might be discussed among gamers but if the games are ho hum people might start to lose interest in it. While I don't think interest in FPS boost will ever disappear, if Microsoft does their job right this generation interest in FPS boost will diminish over time. So I say as many games as possible as soon as possible. If the FPS boost team have lets say 2000 games in the Xbox One catalog to go through the bigger the batches the better.
     
    #2831 Dr. Nick, Sep 1, 2021
    Last edited: Sep 1, 2021
  12. Jay

    Jay
    Veteran

    Joined:
    Aug 3, 2013
    Messages:
    4,032
    Likes Received:
    3,428
    If you had a regular cadence of 2 weeks doesn't matter if a particular drop didn't have anything you liked(ho hum drop), as there would be another one coming very soon.

    It would be like the BC program on X1 that had a lot of continuous discussion and anticipation.

    It's much like why a lot of streaming services are now dropping shows weekly instead of season all at once.
     
  13. Dr. Nick

    Regular

    Joined:
    Jul 30, 2005
    Messages:
    854
    Likes Received:
    140
    I still disagree but this part brings up a sore point. The fact that Microsoft ended the 360/OG Xbox backwards compatibility program with no official word of when they will start it up again if ever. IMO there is still much that can be done there. The worst thing about it is without them telling gamers which games are not going to be BC because of licensing issues or the publisher saying no or what not, gamers don't always know why a game they like did not make the BC list.

    Back to my original point, BC is another reason to get as many out as soon as possible. Who knows what the future will bring. Maybe they will be releasing FPS boost updates all the way to the end of the generation maybe they won't and a great deal of games that possibly could work with FPS boost will be stuck at 30fps. Maybe they could go through the entire catalog and get FPS boost working on what they can and just sit on it though. Releasing only 5 a week but as you know I'm kind of meh to that whole deal.
     
  14. eastmen

    Legend Subscriber

    Joined:
    Mar 17, 2008
    Messages:
    13,878
    Likes Received:
    4,724
    It is hard to comment when your most likely still in negotiations with right holders on games. If you go out and say we are working on getting game y then fans will blow up social media and then you just raised the value on the property
     
    BRiT and Jay like this.
  15. Jay

    Jay
    Veteran

    Joined:
    Aug 3, 2013
    Messages:
    4,032
    Likes Received:
    3,428
    Your comparing the end (after years) of BC to the start of BC & fps boost (month or so).

    They already had 70+ ready that could have been spread out, already done nothing to go wrong.

    Anyway obviously this is all a matter of opinion, just based on preference and what think would ultimately be best approach.

    Edit: when I say end of BC I don't mean it's finished.
     
  16. iroboto

    iroboto Daft Funk
    Legend Subscriber

    Joined:
    Mar 6, 2014
    Messages:
    14,833
    Likes Received:
    18,633
    Location:
    The North
    https://news.xbox.com/en-us/2021/08/25/inside-xbox-series-xs-optimized-little-nightmares-ii/
    lol. shrug. I mean for sure the intention is for them to have these features as per the launch Q&A with Xbox. Not sure what happened there, perhaps just a situation of failure to launch.
     
    mr magoo likes this.
  17. Globalisateur

    Globalisateur Globby
    Veteran Subscriber

    Joined:
    Nov 6, 2013
    Messages:
    4,592
    Likes Received:
    3,411
    Location:
    France
    They didn't say ray tracing reflections here, did they? Because for the PS5 game they actually specified it. By the way I actually think it's either a mistake or omission from them and they'll probably patch in later.

    https://blog.playstation.com/2021/08/25/little-nightmares-ii-enhanced-edition-out-today-on-ps5/

    Anyways devs (and marketing people) should learn to be very specific because RT can be used in plenty different things, including audio.
     
  18. iroboto

    iroboto Daft Funk
    Legend Subscriber

    Joined:
    Mar 6, 2014
    Messages:
    14,833
    Likes Received:
    18,633
    Location:
    The North
    they technically didn't outline anything in that marketing push. I'm not sure what the intentions are. I don't know if they wanted to make parity between Series S and X or what not. Whatever the case is, there is a lack of detail around expectations and what was delivered. People are only noticing because versions are different between the consoles.
     
    Globalisateur likes this.
  19. Dr. Nick

    Regular

    Joined:
    Jul 30, 2005
    Messages:
    854
    Likes Received:
    140
  20. Silent_Buddha

    Legend

    Joined:
    Mar 13, 2007
    Messages:
    19,423
    Likes Received:
    10,317
    That's hugely impressive that the NSW version runs better (locked 30 FPS compared to drops down to the mid teens) and looks better (higher resolution, greater texture fidelity, better AA, better lighting, etc.) than the PS3/X360 versions.

    Not everything is better (DOF is worse, but that's no big loss as DOF should be off in all games, IMO :p), but overall it's much better than the PS3/X360 version.

    Regards,
    SB
     
    mr magoo likes this.
Loading...
Thread Status:
Not open for further replies.

Share This Page

  • About Us

    Beyond3D has been around for over a decade and prides itself on being the best place on the web for in-depth, technically-driven discussion and analysis of 3D graphics hardware. If you love pixels and transistors, you've come to the right place!

    Beyond3D is proudly published by GPU Tools Ltd.
Loading...