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i guess 4 more GB of ram would be enough as cache to compensate any slower SSD ?
edit: All wrong.
i guess 4 more GB of ram would be enough as cache to compensate any slower SSD ?
UE5 demo is not requiring 64 GB of RAM, that is the editor. The Demo itself when exported is like 3-4.8 GB VRAM and 3-4 GB System Ram at Epic settings 1080p-4K TSRIt really depends on what the demands of sustained I/O is. 4Gb isn't a lot, look at the UE5 demo and its 64Gb RAM requirement - I'd wager the greater part of that is being used as cache.
This, among other things, is why PlayStation 5 users aren't so happy with GT7, GOW:R and HFW being cross-generational titles. PD, SMS, and Guerrilla just can't go nuts like Insomniac at the moment.
I wouldn't hold your breath on that, it would have such tight requirements of hardware without introducing massive stuttering, it would be a challenge to get working.
The first time I've ever thought "wonder what it would look like on pc."
it would have such tight requirements of hardware without introducing massive stuttering, it would be a challenge to get working.
Of course this game could run on regular hardware, mostly the same. However, the fact is selling a game that would be no fun at all on a large percentage of gaming pc hardware is a bad idea.
It's certainly not impossible but they made the levels with 1-2sec loading times in mind, and the game would not be getting 9/10 and 1/10 reviews if it was full of constant ~5-10 second loads instead.
Of course this game could run on regular hardware, mostly the same. However, the fact is selling a game that would be no fun at all on a large percentage of gaming pc hardware is a bad idea.
It's certainly not impossible but they made the levels with 1-2sec loading times in mind, and the game would not be getting 9/10 and 1/10 reviews if it was full of constant ~5-10 second loads instead.
Nice video DF thanks. 6800XT doing very well in this demo, over twice the PS5 performance which is around 5700XT (at same settings) before console optimizations arrive to the pc version.
after optimizations come to pc 6800xt will gain and 5700xt not ? ;d also in df video was 5700 not xtNice video DF thanks. 6800XT doing very well in this demo, over twice the PS5 performance which is around 5700XT (at same settings) before console optimizations arrive to the pc version.
after optimizations come to pc 6800xt will gain and 5700xt not ? ;d also in df video was 5700 not xt
"over twice the PS5 performance which is around 5700XT (at same settings) before console optimizations arrive to the pc version" read what you wrote again ;dNever said the 5700XT or any modern GPU wont recieve any performance improvements
"over twice the PS5 performance which is around 5700XT (at same settings) before console optimizations arrive to the pc version" read what you wrote again ;d
genraly yes but read again what you wrote ;d you interpolated 5700 results (not xt) as ps5 (which we don't know in this demo) and suggest now is 2x but when improvement to pc come it will be higher, problem with logic for sureThe 6800XT is performing twice as fast as opposed to the PS5 version. No surprise here as its exactly double the TF metric and sharing the same architecture, + some extra features like IC etc. Optimizations will improve performance as per DF.
The PS5 sits around or somewhat higher than a 5700XT, which also makes perfect sense.
problem with logic for sure
we don't know what ps5 performance is with uncapped frames, there is no benchmark available only suggestions this setting are for 30fps nextgen consoles, generaly in optimal setup 6800xt can be 2x faster but here its setuped with one of fastest possible cpu and has drops below 60Oh didnt know, il forgive you then Il try to simplify. The 6800XT, before the missing optimizations is generally performing twice as fast as the PS5, since the PS5 keeps a 30fps/epic/1080p TSR setting, just like the 6800XT
Since a 5700 performs somewhat below 30fps, the XT is going to be really close to the PS5. Both make sense and relfect their respective specs.
It won't gain much, as the 5700XT is basically a dinosaur GPU without DX12 Ultimate featureset and Raytracing.after optimizations come to pc 6800xt will gain and 5700xt not ? ;d also in df video was 5700 not xt