I do wonder what display they are using to test on. It may be that their display lacks support for refresh rates higher than 60 Hz and lacks VRR.
Considering the games that have unlocked framerate modes are hitting the 60 Hz cap, it leads me to believe they are testing on a TV or monitor without a 120 Hz mode...or the mode isn't enabled...or there's a bug with the XBSX display out.
[edit] Also, if it's always locked to 60 Hz for unlocked games when DF tested...erm, how are we to know whether VRR is enabled or not?
The only way to tell would be screen tearing when framerates drop (no V-sync). Or alternatively if V-sync is enabled and only double buffered (do these exist on console) rather than triple buffered and you have discrete framerate "steps".[/edit]
Regards,
SB