Crysis Remastered: this is what ray tracing looks like on consoles
An impressive technical feat for Xbox One X and PS4 Pro.
The release of Crysis Remastered draws closer and today we can reveal a technical feature of the console versions that we simply didn't believe possible just a few short months ago - the implementation of real-time ray-traced reflections. In a console game? Really? You can cut to the chase by checking out the embedded video below to see this technology in action on Xbox One X, but the fact is that via clever optimisations, the software-driven RT found in
Crytek's Neon Noir demo has been optimised for Microsoft and Sony's enhanced consoles - and it looks very, very impressive.