Leave Cell alone !
There is a distinct correlation between PlayStation unit sales and price. PS3 was the most expensive PlayStation and relative to the market size, sold the least. If technical edge is such a swing factor why PS3 sell as many units as 360 despite the price?
There is a distinct correlation between PlayStation unit sales and price. PS3 was the most expensive PlayStation and relative to the market size, sold the least. If technical edge is such a swing factor why PS3 sell as many units as 360 despite the price? If technical edge is such a swing factor how did Microsoft sell any Xbox Ones? Why did Pro and One X not vastly sell outsell base consoles?
Playstation 3 had price parity with the 360 within a year after its launch in NA and within 7 months in Europe. The head start on the market that the 360 had is a better argument imo. 360 also had better 3rd party game versions in general and more robust online services. Brand power, 1st party games and Blu-ray worked in favour of PS3. Regardless of how much each mattered there was a huge swing in marketshare from the previous gen.
Xbox one lost the 3rd party advantage. It too was expensive, but had price parity very soon after launch, but got hammered in the market. Early impressions matter and positives are better than negatives :smile:
I am more curious why it is allowed to release the games in such half baked state.
You need to share which games are so bad you consider them half baked and what makes them half baked.
360 was sucess, PS3 almost put Sony 2 feet under. I think from this gen there will be lot less focus on units sold as games start to widen their horizons with cloud streaming and services, it will all be about revenue.Head start, better price, better versions of 3rd party games, far more exclusives, better online, achievements and brand loyalty (US product in largest market) - so many reasons the X360 did ok. Still, with all that in mind WW PS3 sold more launches aligned.
There's clearly something going on when details or performance are significantly lower (at points) on the more powerful console
Dirt 5 is a recent example (I mean c'mon it is pretty obvious that for XSX they either used Xbox One profiles or something similar. Outer Worlds I recall had the similar issue - it seems having a lot of consoles creates some trouble). Or Watch Dogs where game saves might reset you progress; quests in Valhalla that prevent the main story progression. Also fall in textures...And not to mention that ancient evil aka Screen Tearing that has its second coming...Is that the same as half baked? I bet you most people will not notice and DF says that in 120fps mode, due to VRR the better play experience is on XSX.
Definition of half-baked
1a: poorly developed or carried out
https://www.merriam-webster.com/dictionary/half-baked
I couldn't find any links to support this. Both Sony and Microsoft experiments with super cheap low-end consoles and maybe there was a bundle/sale where this was a thing?Playstation 3 had price parity with the 360 within a year after its launch in NA and within 7 months in Europe.
don't know console settings but frames in 4k mode looks quite good, to comparison
Whoa, that resolution mode. What is happening there? Dropping as low as ~30 fps
I doubt its running in Ultra. Here is RDNA2 in Epic Quality 4K.don't know console settings but frames in 4k mode looks quite good, to comparison
Nice, but yet another new generation of hardware where:
Nothing feels next gen anymore, bar the graphics (and then not all graphics feel that next gen either). But yeah, I guess some developers are working on other titles that will really wow us on other things rather than just the expected graphical upgrades.
Whoa, that resolution mode. What is happening there? Dropping as low as ~30 fps