And once again the X1X delivers greater performance per FLOP, per Watt, per $$$, per mm^2, per unit of BW, per ... everything .... than PS4 Pro.
mate theres pro games that already go from (ps4) 1080p -> (ps4 pro) 1800p eg Final Fantasy XIV, No Mans Sky etc or prepare to have your mind blown even (ps4) 1080p -> (ps4 pro) 2160p eg MBL the show 17, Diablo 3 etcOf course it is. Developers can always optimize further, but current gen games and exclusives aren't just leaving resources on the table. I'm talking about the big budget AAA titles.
Why do we have to have everything released at the same time and at the same price? Comparisons between the Pro and XOX are valid because they are the highest tear of consoles available on the market right now. People compared the SNES to the Genesis even though the later launched 18 months earlier, the N64 to the Playstation even though there was a year between those as well. Same with PS3 and 360. PS3 came out a year later at a higher price point and people still compared it to the 360 through that console generation.You're right on everything, but if we compare the PS4 to the Pro, we can basically say the same thing. All of that with a bandwidth that is only 24% greater than the base PS4... so, i see a sign of nothing... just a hardware launched later at a higher price and which copies the PS4 architecture.
For a real comparison, we need to see consoles launched at the same time and price... this is what we saw between the Xbox One and the PS4...
You're right on everything, but if we compare the PS4 to the Pro, we can basically say the same thing. All of that with a bandwidth that is only 24% greater than the base PS4... so, i see a sign of nothing... just a hardware launched later at a higher price and which copies the PS4 architecture.
For a real comparison, we need to see consoles launched at the same time and price... this is what we saw between the Xbox One and the PS4...
Why do we have to have everything released at the same time and at the same price? Comparisons between the Pro and XOX are valid because they are the highest tear of consoles available on the market right now. People compared the SNES to the Genesis even though the later launched 18 months earlier, the N64 to the Playstation even though there was a year between those as well. Same with PS3 and 360. PS3 came out a year later at a higher price point and people still compared it to the 360 through that console generation.
You're missing the point of function's post. It was to show further evidence that anyone who ever said Xbox One X was a brute-force console is completely off their rocker and biased.
I still don't see why not. Look back at history, the PS3 was released after 360, was held back by bandwidth in many cases compared to 360, and was more expensive. In most cases, the 360 was the more efficient machine. But by your logic it's unfair to compare the PS3 and 360 because the PS3 came out a year later, was more expensive, and was generally the worse performer.Ok but you can't judge efficiency without considering the price and the launch date. It's obvious that the Pro efficiency has been limited by a compromise on bandwidth.
In that case, PS3 would be rated even worse efficiency. Recop's saying you need to factor time interval. Which is true, but only depending on what comparison one is trying to make. As ever, people are asserting points on an undefined metric, using their own assumed point of reference.I still don't see why not. Look back at history, the PS3 was released after 360, was held back by bandwidth in many cases compared to 360, and was more expensive. In most cases, the 360 was the more efficient machine. But by your logic it's unfair to compare the PS3 and 360 because the PS3 came out a year later, was more expensive, and was generally the worse performer.
Ok but you can't judge efficiency without considering the price and the launch date. It's obvious that the Pro efficiency has been limited by a compromise on bandwidth.
Edit : we could also see it this way for FC5 : with +100$, you have a resolution that is x2,25 higher than the base PS4. With +200$, it is only x4 times higher instead of x4,5 higher. With a literal interpretation, this means that the X would have been less efficient than the Pro at the same price.
I still don't see why not. Look back at history, the PS3 was released after 360, was held back by bandwidth in many cases compared to 360, and was more expensive. In most cases, the 360 was the more efficient machine. But by your logic it's unfair to compare the PS3 and 360 because the PS3 came out a year later, was more expensive, and was generally the worse performer.
But my point was still, as Brit says, that the idea of Pro being "efficient" (i.e. smart, good, clever) while the X1X is only faster because of "lol M$ brute force" (i.e. dumb, clumsy, not as smart) is nonsense. Any way you can try and look at "efficiency" - and I've given examples of the kind of things I think you can at least try to assess - X1X wins.
That's undisputed. What we're seeing are some alternative comparisons trying to gauge some measure of efficiency, and as MrFox points out, we've no idea what the BOMS are. So another comparison that can be made, which is the most efficient per dollar profits?So they brought a nice piece of engineering, to cake the crown again as the most powerful console.