djskribbles
Legend
Ark Xbox One X Analysis:
Game is a mess on all platforms.
Game is a mess on all platforms.
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Or just used the PC version build. That should be enough for 1080p + some extras on the xb1x. The artifacts don't occure there in higher resolutions so it is really a new bug. Also the texture-load problem that I had doesn't occur in the PC version. Really strange what they were doing with this game.Wonder if they shouldn't have just optimized it for native 1080p with a toggle for the temporal reconstruction (their 4-frame accumulation).
Um yes, I wish all of lifes questions were that easyThe full suite of options is available to PS4 and Pro users - but is that a good thing?
Fallout ... Another dumb upgrade. Scale it so the frame rate is locked. Guaranteed this one is GPU as the unpatched played on One X does not have significant drops.
Most of it is likely to be GPU I think, but some of the traversal hitches may be CPU related.
As the X1X patch is pushing its combination of LOD and vegetation further than any of the other console versions, there will be additional loads, additional decompressing and additional draw calls. All of which can hit the CPU.
I do think we are seeing a bit of a trend however, where the desire to chase really high resolutions and to increase effect quality is being allowed to impact on frame rate too much. Must be really tempting for developers to show off their engines and assets when they've been constrained by earlier systems.
I'd say Pro games generally run a bit better, but XB1X games are sometimes ~2x the pixels.So the general feel is that the X is super powerful, runs most games better than the Pro, but the whole situation is just as messy as we’ve seen on the Pro, with no real standards and everything in the hand of developers with greatly varying degrees of effort, budget and time available to work on them.
Must be really tempting for developers to show off their engines and assets when they've been constrained by earlier systems.
Precisely. Why bother? What's in it for the devs to go to added effort sprucing up the same game?actually, developers seem to put little efforts on XBX. It's also true on PS4Pro but to a lesser extent because it has a larger consumer base.
more sales! especially if you are in between titles.Precisely. Why bother? What's in it for the devs to go to added effort sprucing up the same game?
That draw distance difference is insane between patched and non patched.Fallout ... Another dumb upgrade. Scale it so the frame rate is locked. Guaranteed this one is GPU as the unpatched played on One X does not have significant drops.
for F04, you think another issue of 4K alpha resolution again?Don't worry, next-gen boost will fix it. /s
I've definitely picked up some games that I wouldn't normally pick up, only to see the Pro enhancements. And I picked up some other games only after I saw that they were patched for Pro.Precisely. Why bother? What's in it for the devs to go to added effort sprucing up the same game?
currently, it is some extra and cheap marketing to sell the title a few more times.Precisely. Why bother? What's in it for the devs to go to added effort sprucing up the same game?