Snippets from the article...
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The overall impression is detail-rich and very attractive overall, but it is essentially a 4K version of the existing console game, further bolstered - just a touch - by the inclusion of tweaks to draw distance, which can see vegetation elements pushed further out into the background.
In one particularly effects-heavy scene, we noted a resolution drop to a minimum of 2944x2160, though the impact is fleeting and we're very soon back to the full-fat 3840x2160 - native ultra HD. The same scene is confirmed as playing out at full resolution throughout on the Pro, but overall, we'd say that the Xbox One X game is the more preferable experience. The dynamic resolution scaler works exactly as it should in maintaining consistent performance - and that's something that the Pro version can't deliver. In fact, back in the day, we noted that the Pro version actually ran less smoothly than the base PS4 edition, something that unfortunately hasn't changed in the last 12 months.
All told though, Skyrim on Xbox One X delivers the goods - by and large you do get the 4x resolution upgrade the hardware is capable of, and unlike the Pro version, there are no disadvantages versus the same game running on base hardware. There's definitely the sense that more could have been done here - perhaps more of PC's quality sliders could have been pushed further - but as things stand, Xbox One X does deliver the best console version of Skyrim available.
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The overall impression is detail-rich and very attractive overall, but it is essentially a 4K version of the existing console game, further bolstered - just a touch - by the inclusion of tweaks to draw distance, which can see vegetation elements pushed further out into the background.
In one particularly effects-heavy scene, we noted a resolution drop to a minimum of 2944x2160, though the impact is fleeting and we're very soon back to the full-fat 3840x2160 - native ultra HD. The same scene is confirmed as playing out at full resolution throughout on the Pro, but overall, we'd say that the Xbox One X game is the more preferable experience. The dynamic resolution scaler works exactly as it should in maintaining consistent performance - and that's something that the Pro version can't deliver. In fact, back in the day, we noted that the Pro version actually ran less smoothly than the base PS4 edition, something that unfortunately hasn't changed in the last 12 months.
All told though, Skyrim on Xbox One X delivers the goods - by and large you do get the 4x resolution upgrade the hardware is capable of, and unlike the Pro version, there are no disadvantages versus the same game running on base hardware. There's definitely the sense that more could have been done here - perhaps more of PC's quality sliders could have been pushed further - but as things stand, Xbox One X does deliver the best console version of Skyrim available.