Diablo III - It's official

That list is retarded.

Anyone saying the original Battle.net interface were good or that the servers were stable need to have their collective brains re-evaluated.

The music is also awesome and I found myself suddenly realizing I was listening to the original music in some sequences.

If they don't find it difficult, they surely didn't invest any time in it besides completing normal mode.

And if you are going to make a list, don't use MS Paint ...
 
Do you really have to pay to win?
How necessary are their in-game purchases?

last time i checked real money AH wasnt working so no you cant pay for anything "to win" (win what exactly??). AH works only for game money . This list is retarded.
 
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While I know that's partly a joke, it has so many plain lies in it makes me sad :p
 
Well, that's a relief. I see enough people having fun with it that I'm tempted to find some time and give it a shot..but that list was a bit, uh, appalling?
 
Single Player offline seems to be already working. :p I didn't test it yet though. They also automatically sync with the latest updates of Blizzard, that's amazing.

I am starting to like Diablo 3 a bit more now that I know of this. I got stuck at the very beginning of Act 3 Normal, because I was a bit disillusioned with Diablo 3 and its lack of SP.


 
Lol, that was unexpectedly fast I must say. I was thinking it would take a lot longer for someone to build a b.net emulator. Must have been some really talented people working on it (or else Blizzard simply didn't bother to build a very secure protocol...)
 
Beat Hell. It was pretty straight forward. My items and build from Act 2 carried me through the rest of the game pretty smoothly. I'll wait on inferno for a bit though.
 
I've spent about 50 hours in the game so far, mostly co-op between 4 characters (Barb, Wiz and 2 Monks), and I haven't finished Normal yet. Is that sad?
 
I played my monk yesterday again (haven't played in three days) and I've sadly to acknowledge that I'm loosing interest fast.
I'm not really interest into the "buy what you need" approach to character building, even with in game currency.
I still haven't been on the AH but I simply not that interested in doing it :(

Also I find the the fact to be able to re-roll (or significantly alter a character) nice in a game genre where leveling take its fare amount of time, the way it's done in diablo 3, make me feel like I've no reason to ever roll again a wizard.

They had their lacking but I've to say that I like Titan quest and Sacred 2 game mechanics better ;(

EDIT
Whereas I bough the game I really contemplating the option of cracking it to see if lag free experience makes the game play a bit more "nervous".
 
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Single Player offline seems to be already working. :p I didn't test it yet though. They also automatically sync with the latest updates of Blizzard, that's amazing.

I am starting to like Diablo 3 a bit more now that I know of this. I got stuck at the very beginning of Act 3 Normal, because I was a bit disillusioned with Diablo 3 and its lack of SP.



First video is compilation of Blizzard footage and second video is footage from beta.
 
Indeed, and as big parts of the game happen on server end, there's just no possibility for "Offline patch" without making actual Battle.net server emulator running a server for you.
Considering how bad in general the World of Warcraft "private servers" still are according to reports, I doubt we'll be seeing anything worthwhile for Diablo either
 
Oh, so the "crack" was just a fake. Well, that figures, doesn't it? :LOL:

Yeah, as Kaotik mentions, you need a full-blown b.net server emulator to run D3 offline. Just "cracking" the game won't be enough.
 
First video is compilation of Blizzard footage and second video is footage from beta.
Yes, you are right. I tested it myself. Sadly, it is fake, unsurprisingly so.

I was afraid the files contained a virus or something but since it is a compressed file, as long as you don't run an executable you should be fine.

Once I downloaded them they asked for a password to be decompressed, sending you to different places where you can get the password. There you find some kind of quiz you must complete in order to get the password of the file. I replied all the questions and then they asked me about my mobile phone number.

I didn't give any info, but the thing is that in that kind of sites, if you give your actual telephone number they send you messages. You think it's all fine, but what you don't know is that they charge you for those messages and your phone bill goes overboard the next month.

It is even worse than that because you can get like 4 or 5 messages a month, or none, but after they send you those initial messages, they charge you for messages they never ever send and of course you never receive,but appear listed in your bill.

It's a real life case for quite a few people.
 
I deleted Diablo 3. I decided to do this because the boredom got the best of me. It has been a week or so since I played the last time, and left the game in Act 3 Normal. I spent more time *watching the butterflies* than actually playing this ok game, but crappy Diablo.

I don't mind waiting for Blizzard to change some of the things in this game, watching the paltry story finally unfold, and so on. I am curious about the ending but there is enough time to view it one day.

I withdraw my objections about Diablo 3.

But Blizzard seems to be following closely this article and some of the great responses in this thread, I hope they take note.

It's an article by Brother Laz, the creator of Median XL mod, which is considered the best Diablo 2 mod to date, about the deficiencies in Diablo 3:

http://diablo.incgamers.com/blog/co...ains-whats-wrong-with-diablo-iiis-legendaries
 
Only really fun way to play D3 is together with a friend/friends, IMO. It's somewhat entertaining to solo beyond normal IF you buy a bunch of stuff from the auction house every other act or so, but failing that the game becomes hard and frustrating and a slow, slow grind since almost all the gear that drops is so incredibly, painfully shitty.

Eventually you end up ten levels higher than most of your gear, and killing enemies start taking forever - especially random named mob packs. These are often much more lethal than actual bosses, which is fucked up to say the least.

Right now I'm soloing my demon hunter in act 3 nightmare where I have hit level 47, roughly halfway through, and my mate and I play wizard (myself) and barb (him). Coop is like...20 times more fun even though we're only like level 35ish or so, and still only just past skeleton king in nightmare.

I've now picked energy beam with split rune, electric sparks with explosions on death, familiar with extra damage, lightning hydra, meteor with lower cost and lightning with chaining rune. Also, glass cannon passive, the one that regens arcane power when you shoot signature spells and some third one which I can't remember now...

This setup's quite fun, I haven't tested it together with him yet; I had shock pulse and frost nova instead of meteor and familiar, which is a much safer setup. Running around with all offensive skills is exceedingly dangerous solo, I almost got killed several times against random elite packs since I had no defense... Lol. Not good maybe, but it's easier when my mate tanks for me. If I start doing poorly I'll just replace familiar with frost nova again, but the idea here is that most mobs shouldn't reach me, they should die to our overwhelming damage... :LOL: We'll see how that works. With the cheaper meteors I can toss down four of them before I'm out of arcane power and I've got an OK staff I dredged up with my demon hunter from a later act.

The game's reliance on weapon damage makes wands+offhand quite ineffective for wizards, plus it's much harder to find two good items to put in each of my hands than it is to find just one decent staff. That's a real problem, IMO. Staves are easier to manage, and they hit WAY harder. Same thing with barb, my mate says. Twohander just kills much faster than two onehanders. Bad game design on top of bad game design equals BAD. But it's not a catastrophe, and we're having fun together.
 
The game's reliance on weapon damage makes wands+offhand quite ineffective for wizards, plus it's much harder to find two good items to put in each of my hands than it is to find just one decent staff. That's a real problem, IMO. Staves are easier to manage, and they hit WAY harder. Same thing with barb, my mate says. Twohander just kills much faster than two onehanders. Bad game design on top of bad game design equals BAD. But it's not a catastrophe, and we're having fun together.

It's not bad game design it's a misconception on your part.

Offhands come with bonus damage. That plus the extra stats you can get from an offhand + mainhand. My offhand adds about 200 (it's +95-248 or something) just from its +damage then I gain another 95 int and 8.5% crit. It's hard to tell if that's exactly equal to a comparable 2h but the advantage is I can switch out for a shield if needed without completely gimping myself.
 
Also, on higher difficulty levels (especially in inferno) it's almost mandatory to have a shield offhand to stay alive if your items are not "perfect" yet (even for casters).

[EDIT] The recent hotfix which reduces enemy damage in multiplayer games is also very important. Before this, higher difficulty (later Hell and Inferno) was almost unplayable in two or more players because the high damage spikes. This is very stupid considering the most fun way to play this game is, well, multiplayer.
 
It's not bad game design it's a misconception on your part.
And yet I haven't found any main+offhands that give nearly the same killing power as this crappy staff that dropped for my demon hunter. It has no int on it, but high weapon damage, a socket and some other stats. Only good, or even decent wands I've found (statwise) have been ten levels or more below that of the staff, so obviously not comparable. And that's not many wands to begin with, and fewer still wizard offhands.

Also, shuddering at running around with my DH with a shield and just one hand crossbow. That would SUCK.

I'm still voting for bad game design. The drops are simply too crap.
 
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