Act 2 completed. The story is fine, the cinematics of Diablo 2 are still superior -not the story itself-.
That being said, Diablo touches simple things and simple lives, as you can see in the world of Sanctuary. You see people with cows, goats, dogs, wolves, and so on and so forth. What I could change is the immature, imho, way of presenting things. I am kinda tired of saving worlds. Can quite understand those battling for "superior" causes, like those of heaven and hell, but it could be presented in a simpler manner. Maybe that's just me, but when videogames start understanding that being so essential is not essential, that would be a good thing.
And our character is overly serious about it, completely disconnected with how easy the encounters are.
Every time our character speaks, it's as if they were doing something hard, something challanging.
Btw I wonder, why our character never complains with being called "wanderer"?
Our character is pretty talkative, unlike other games with silent protagonist.