That seems logical Glad to have a resolution to this! But I'd like to hear a more technical explanation of why the PS3 would be blending the frames like this and the 360 isn't. To anyone who has played DMC games in the past, is the blurring a traditional thing?
The mipmap differences are very apparent in this shot, the 360 one is extremely oversharpened:
http://dot50cal.the-horror.com/gaf/dmc4/3605.jpg
http://dot50cal.the-horror.com/gaf/dmc4/PS35.jpg
The mipmap differences are very apparent in this shot, the 360 one is extremely oversharpened:
http://dot50cal.the-horror.com/gaf/dmc4/3605.jpg
http://dot50cal.the-horror.com/gaf/dmc4/PS35.jpg