djskribbles
Legend
no new footage, but 1up/gv gave their impressions of the game so far.
http://www.gamevideos.com/video/id/11241
http://www.gamevideos.com/video/id/11241
I haven't seen both versions running side by side, but seeing (owning) it run on GC, I'd say it was a top-10 title (visually) last gen - all platforms. Some did not take to the earth tone browns etc but I thought they did a fabulous job of recreating their target environment given their platform limitations.
IST pointed out that RE4 was ported, not multiplat from the start. With this being the case I'm sure certain corners had to be cut and from what I heard, even some levels were changed to accomodate ps2. Why could the same not be done in this instance for DMC4? Tweak the game for best performance on both machines. It was this way last gen for many multiplat games. ps2 would get more/better particle fx and they would do the best they could with xb.
I have seen both versions of Resident Evil 4 and am well aware of the differences. The technical aspect I find lacking in Resident Evil 4 isn't necessarely the graphics and the texture detail (which is certainly better on the GameCube version) - it's the level of interactivity. When I compare it to certain other similar games, it's a shame to see that Resident Evil 4 doesn't look much better (art-direction aside), given that its level of interactivity with the environment is so much more limited. It's a very good looking game indeed, no doubt and I'm sure it compares very favorably screenshot against a screenshot of another game. It just isn't all that impressive once you consider how much more interactive certain other games are (and look practically just as good, or IMO better).
Just curious, what games are you refering to which look just as good or better with better interactivity?
MGS, ICO and SoTC I believe.
I beg to differ...
Those look better with better interactivity?
I beg to differ...
Those look better with better interactivity?