The argument that PS3 owners are overwhelmingly broke now and can't buy games doesn't seem so convincing.
The argument that PS3 owners are overwhelmingly broke now and can't buy games doesn't seem so convincing.
Not at all.
However not everyone that bought a ps3 was able to buy an HDTV and a Surround sound system at the same time and buy 6 games to take home as well (exaggerated to emphasize the point).
A unknown portion of the userbase bought ps3 with "unlimited" funds and a unknown portion bought a ps3 with a budget in mind which limits their software purchases.
Easy access to demos improves software sales.
The high price of entry filters out cheapskates. The argument that PS3 owners are overwhelmingly broke now and can't buy games doesn't seem so convincing.
I dunno, possible but no evidence. I still think many AV people bought the Ps3 as a BD player, the AVSforum poll seems to prove this, but I have no raw numbers, just ratios of those polled.
For me:
Feb 06: 360 + NFS:MW (rented others)
March 06: GRAW + Oblivion
Jan 07: PS3 + Resistance (GT:HD free)
March 07: Motorstorm
So my attach rate for the 360 was 50% higher, of course I still have yet to play NFS:MW, so if I did it over again I would not have purchased any launch titles on the 360 and they would both be at 2 games in March. Gamefly FTW. Games are also much cheaper on the 360 side now, there are many $20-$30 games because they are 9+ months old, I picked up Burn Out for $20.
There's a fundamental difference which is the timing of the launches.
360 capatalized on HDTV owners lust for content, or at least that's my theory to explain it's high attach rates. In 2005 there was next to nothing to really take advantage of your HDTV, and I think that novelty is what led to such huge sales for games like PD0, GRAW etc. In addition, the novelty of the first exampel of next gen graphics, people were wowed.
PS3 is in a different position, most games are available on 360, and people are no longer wowed like they were a year ago, so it becomes a much harder sell.
I don't think it has anything to do with the peopel being different breeds, but rather the timing. If the situations were reversed, I'm sure you'd see the PS3 with the huge attach rate.
But then again, the $600 pricetag probably goes a long way towards reducing the amount of games purchased.
I still laugh at that article a few months ago that was trying to say the high attach rate of the 360 was something bad. We can now see the high attach rate was and is a great thing for MS.
Textures definately need some major work.
Agreed - there is no evidence to suggest what the percentage of ps3 buyers were budget limited vs unlimited.
However, I think it is safe to assume that it is a percentage and not a 100% unlimited or limited budget.
In other words, for some people the money may have been a contributing factor for their limited games purchases.
Its safe to assume though that PS3's hardware price adds relatively more limiting pressures towards budget for purchasing games compared to Wii or the 360. 360 also already has old buyers who now may have more money available to spend for games plus games that got cheaper compared to when they bought the console.
It's a multi-platform game, so don't expect too much out of it (especially in the graphic department)
It's a multi-platform game, so don't expect too much out of it (especially in the graphic department)
whoa whoa whoa whoa whoa!
So let me get this straight, back when this game was exclusive, there was high expectations for this game (the typical leap from its predecessor), and now that its MP all of a sudden the level of quality has decreased severely?
Please lets not get this started again...