Developers, what are some of the craziest things you seen or heard about?

Well, a lot of the cheesiness in the dialogue in games like FF and MGS may have a lot to do with the fact that things get lost in translation. Japanese by nature, for instance, has a lot of usage cases where phrases have relatively ordinary actual meanings in ordinary conversation, but the literal translation is a lot more artsy and poetic. Stuff that would just sound... fruity in English if you read it literally, but the colloquial translations can sometimes have no analog in English.

Conversely, it's possible for otherwise simple statements in Japanese to have more extreme colloquial meanings. A "wife who is in good health" can also mean a "wife who is constantly horny."
 
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Robert.L said:
The heck !...in story department both those games excel most movies this past 10 years , and as far as dialogue I do agree on final fantasy but mgs !? hell no ! .

"Shoot me snake...shoot me like a dog!"
"No! You're not a dog! You're a wolf!"

Aaaahahaha. That line had me ROLLING. The whole death scene of Sniper Wolf was a hoot. A friend of mine watched me play the Twin Snakes version, and we were absolutely howling through the whole thing. A giant "nuclear tank?" Yeah, because Trident submarines totally aren't already capable of silently launching a nuke at anyone, any time, from anywhere. I seem to recall the whole Psycho Mantis thing being a scream as well. All of Revolver Ocelot's lines during the fight with him had me rolling my eyes as well. And Snake's long monologues on war (and the chick's) had me scrambling for the mute button. You know, because that's what soldiers do in the field. They take 20 minutes breaks to preach at each other all the time. Trust me, it wasn't just stuff lost in translation. The very nature of the thing was unsalvagable.

FFVII had a pretty much incoherent plot and no ending, IIRC. But so does Akira, and I guess that's like the ultimate anime classic or something, so maybe FFVII is the exact sort of thing that totally makes sense in Japan.
 
fearsomepirate said:
"Shoot me snake...shoot me like a dog!"
"No! You're not a dog! You're a wolf!"

Aaaahahaha. That line had me ROLLING. The whole death scene of Sniper Wolf was a hoot. A friend of mine watched me play the Twin Snakes version, and we were absolutely howling through the whole thing. A giant "nuclear tank?" Yeah, because Trident submarines totally aren't already capable of silently launching a nuke at anyone, any time, from anywhere. I seem to recall the whole Psycho Mantis thing being a scream as well. All of Revolver Ocelot's lines during the fight with him had me rolling my eyes as well. And Snake's long monologues on war (and the chick's) had me scrambling for the mute button. You know, because that's what soldiers do in the field. They take 20 minutes breaks to preach at each other all the time. Trust me, it wasn't just stuff lost in translation. The very nature of the thing was unsalvagable.

FFVII had a pretty much incoherent plot and no ending, IIRC. But so does Akira, and I guess that's like the ultimate anime classic or something, so maybe FFVII is the exact sort of thing that totally makes sense in Japan.


There was more to metal gear then that and i'd like to see a submarine launch a nuke from a mountain ;)

And no wonder you have a problem with the dialogue , you played twin snakes.

The script was redone in twins snakes and differs from the original by a large degree , that and the dialogues where poorly performed in twin snakes compared to the original.
 
Fran said:
A bug report: "The intro should be impervious to any interaction".

It was an interactive intro. Priceless :)

Oh that reminded me of a bug report we had on an old game that had a background image of a DJ. The bug report said "DJ looks too much like Saddam Hussein".
 
fearsomepirate said:
"Shoot me snake...shoot me like a dog!"
"No! You're not a dog! You're a wolf!"

Aaaahahaha. That line had me ROLLING. The whole death scene of Sniper Wolf was a hoot. A friend of mine watched me play the Twin Snakes version, and we were absolutely howling through the whole thing. A giant "nuclear tank?" Yeah, because Trident submarines totally aren't already capable of silently launching a nuke at anyone, any time, from anywhere. I seem to recall the whole Psycho Mantis thing being a scream as well. All of Revolver Ocelot's lines during the fight with him had me rolling my eyes as well. And Snake's long monologues on war (and the chick's) had me scrambling for the mute button. You know, because that's what soldiers do in the field. They take 20 minutes breaks to preach at each other all the time. Trust me, it wasn't just stuff lost in translation. The very nature of the thing was unsalvagable.

FFVII had a pretty much incoherent plot and no ending, IIRC. But so does Akira, and I guess that's like the ultimate anime classic or something, so maybe FFVII is the exact sort of thing that totally makes sense in Japan.
I think you are taking some things more seriously than needed, others less seriously, or just find them stupid needlessly :LOL:

Dont forget. Its also a game :p

I do agree that some parts seemed funny like Wolf's death scene but then again that could have been different sounding in Japanese

"Shoot me like a dog" :LOL:
 
It was just too ridiculous and cheesy. The whole premise of the giant nuclear robot tank that I was supposed to somehow believe in (along with the cyborg ninja, the constant preaching, the ridiculous death scene of Sniper Wolf that was like a parody of a B-rated war flick, etc) was like watching a fanfic come to life. Oh, and I forgot about Mr Cherokee Man who let himself get eaten by crows at the end of the fight with him. That wasn't cheesy at all. The whole game was ridiculous, overbearing and entirely full of itself. A montage of the worst action movie cliches ever combined with overbearing preaching just doesn't make for a great story.

And I'm still completely in the dark how Snake's experience fighting a cyborg ninja and taking out the leader of a clan of genetic supermen to stop them from using a giant railgun-equipped robot to cause mass chaos taught him anything about the futility of war.
 
fearsomepirate said:
It was just too ridiculous and cheesy. The whole premise of the giant nuclear robot tank that I was supposed to somehow believe in (along with the cyborg ninja, the constant preaching, the ridiculous death scene of Sniper Wolf that was like a parody of a B-rated war flick, etc) was like watching a fanfic come to life. Oh, and I forgot about Mr Cherokee Man who let himself get eaten by crows at the end of the fight with him. That wasn't cheesy at all. The whole game was ridiculous, overbearing and entirely full of itself. A montage of the worst action movie cliches ever combined with overbearing preaching just doesn't make for a great story.

And I'm still completely in the dark how Snake's experience fighting a cyborg ninja and taking out the leader of a clan of genetic supermen to stop them from using a giant railgun-equipped robot to cause mass chaos taught him anything about the futility of war.

Hey! Another person that sees MGS in the harsh light or reality rather than as God's (Kojima's) gift to gaming and storytelling! Very rare.
 
Compared to certain things I've yet to mention, I would call Katamari Damacy a masterpiece of game storytelling. I think the main thing that makes MGS look so special is the fact that hardly anybody else even makes that much of an effort. I almost think some places would be perfectly happy putting Hitler on a T-Rex and having characters rape wet nurses to heal (because it's apparently less contrived than healthpacks) and bullets come back into the gun barrel because of Newton's Third Law.

There are all too many cases where otherwise mediocre writing in the film industry gets lauded simply because it stood out from the crowd, and that's pretty much what MGS is like.
 
enough this thread got derailed , shootmymonkey please post more stories
I thought I was the one who derailed this thread in the first place by posting stories that everyone kept asking for instead of this being about all the developers out there.

Anyway, in my last post, I mentioned something about raping wet nurses because it's less contrived than healthpacks... so here's that story.

It : "So what do you guys plan to do about giving the player health?"
Art Director : "Well, I guess he'd have a bunch of stations he'd go to or something. It is fair to say that the idea of healthpacks which magically heal a guy instantly is a bit contrived."
It : "No, that's just not good. You need to have this sexy nurse on the battlefield and she follows everybody around and you just go to her when you need health."
Art Director : "hm... well, I guess... that sort of works. There are medics on the battlefield and all... not necessarily sexy ones, but we can wave our hands on that.
It'd be some extra work, but it's feasible."
It : "Well, what do you plan to make her wear? She does have to be sexy, you know what I'm saying?"
Art Director : "Probably just be light troop wear, light armor with lots of pockets for tools and first aid supplies. It is a warzone after all."
It : "Oh, NO! Come ON!! She has to be SEXY! You need to put her in a MINISKIRT and some really high stilleto boots and she needs a vibrator."
Art Director : "I don't see how that really works. I mean, it's *war*... that's not really suitable attire. Anyone in stilleto heels wouldn't be able to keep up in weathered terrain"
It : "Well, then how do you plan to have her deliver health?"
Art Director : "Oh, I figure she'll probably have some kind of injector thing that just does a quick shot to heal you up. Kinda like the whole Star Trek thing. I know you like that reference."
It : "Oh, GOD! NO!!! That's totally BORING! You need to have the character go up to her, and he grabs her and starts... kissing on her NECK... and he keeps getting health as he goes on. And when he finally reaches full health, she has to fight him off because he's worked his way down to her TITS. Now THAT's healing."
Art Director : "Okay, I'm sorry, but that is really the stupidest idea I've ever heard in my life. And that's saying something. Yeah, we'll really get on the shelves of Walmart by making a porn game."
It : "Walmart carries porn, don't they?"
Art Director : "Like hell they do! Walmart is way more conservative than that."
It : "I remember my brother telling me about this vibrator and he said he got it from Walmart."
Art Director : "Okay, that was too much information."
It : "Well, you need to listen to what I'm saying. The point isn't about porn, I'm saying the healing has to be sexy... you know, so that... you know, it keeps the player interested... even though there isn't necessarily any specular or bump or ragdoll. Well I guess there could be ragdoll... That might be... hmm... oh... mmmmm..."
Art Director : "Umm... do you need to be alone or something? I can leave."
 
holy smokes... that was way too much info about his fantasies. Kudos to the art director :LOL:


ShootMyMonkey said:
Conversely, it's possible for otherwise simple statements in Japanese to have more extreme colloquial meanings. A "wife who is in good health" can also mean a "wife who is constantly horny."

What were the proper translations for "You set us up the bomb" and "All your base are belong to us" supposed to be? :LOL:
 
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What were the proper translations for "You set us up the bomb" and "All your base are belong to us" supposed to be?
Without seeing the original text, I couldn't say for sure, but I could imagine that "all your base" was supposed to be "your entire base"...

"You have no chance to survive make your time" is probably the result of something that gets worded in a more obfuscated way because of using simpler words. Though things like "for great justice" are probably as it sounded. Just that it's a context-sensitive thing since it's very common in Japanese to have implied subjects in a sentence.
 
I just saw an episode of Drawn Together with Hitler riding a T.Rex...
BTW this has been the best thread I think I have ever read.
 
This thread makes me convinced...

Either "it" was performing extended an extended psychological experiment on THEM, or ShootMyMonkey is performing one on US! :p;)
 
Alstrong said:
What were the proper translations for "You set us up the bomb" and "All your base are belong to us" supposed to be? :LOL:

All your base are belong to us:

Original said:
君達の基地は、全てCATSがいただいた.

straight Translation:
CATS has taken your entire base.
 
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Various people from SUNY have emailed me, and so far, one person has guessed the creature's identity correctly, while a bunch have been simple statements of disbelief that such a person could ever have been admitted if at all. Many of them which went down that line did note that someone of such an ego who fabricates stories about washing plates and silverware at McDonald's is every bit as likely to claim that he'd studied at some Ivy League school to try and impress people.
 
ShootMyMonkey said:
Various people from SUNY have emailed me, and so far, one person has guessed the creature's identity correctly, while a bunch have been simple statements of disbelief that such a person could ever have been admitted if at all. Many of them which went down that line did note that someone of such an ego who fabricates stories about washing plates and silverware at McDonald's is every bit as likely to claim that he'd studied at some Ivy League school to try and impress people.
I'm sorry, I sort of lost track...isn't "it" out of the country and no longer "a player" in the gaming industry?

Does this creature still lurk in the darkness of the gaming industry?
 
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