marconelly! said:
I know you're a PS2 afficionado, but you're pushing your credibility with these statements. Examples? Look at the Madden series, (referring to all 3 consoles) PoP, Burnout 2, Spider-man, ROTK, Soulcalibur II, Sims, etc. It's rare that a cross-platform title ever looks the best visually upon the PS2, despite it being the launch console.
I think you have misread what I've said. I've said that titles that are developed and released at the same time
rarely differ much. Now, maybe I'm dead wrong but to me, PoP, ROTK,
SC2....
You have to stop right there because there is a TON of difference between the PS2 SC2 and the Xbox SC2.
That was a game as someone mention earlier being developed for the lowest common denominator. (PS2-Arcade-System256?) Regradless how it looks on PS2 is not how it COULD have looked coded only for Xbox.
And even though this game was coded for PS2 hardware, it is almost unplayable on certain levels with certain characters the SLOW DOWN IS SO BAD!!
I'm not talking anal "Blue shadows" slow down. I'm talking combo altering, horrible SLOW DOWN.
Xbox has slow down in only ONE AREA and that is one of Spawn's throws, there is none anywhere else in the game. Add to the fact it takes up 7 second at times to load the level after choosing a stage. (Get annoying fast) and you have the weakest link.
I play both version EXTENSIVELY (I'm sure I could take anyone here)
Just my extremely small 2 cents