I don't know, but one can assume studios not to be intentionally stupid. If they have done market research, looked at sales data, read customer feedback and so on, then we can expect them to make good decisions.
The general reaction seems to be positive. You also can not please everyone and there's always going to be a somewhat smaller group of people who always want something more hardcore. But the majority of the console gamers with money to spend on a SF game seems to be like me - in their thirties, not willing to obsess on anything that gets in the way of the storytelling and action.
I have enough Tetris to do in the day when I need to manage the daily tasks of like 6 or 8 people on top of my own work to do, I don't wish to come home and do the same in my spare time.
The general reaction seems to be positive. You also can not please everyone and there's always going to be a somewhat smaller group of people who always want something more hardcore. But the majority of the console gamers with money to spend on a SF game seems to be like me - in their thirties, not willing to obsess on anything that gets in the way of the storytelling and action.
I have enough Tetris to do in the day when I need to manage the daily tasks of like 6 or 8 people on top of my own work to do, I don't wish to come home and do the same in my spare time.