GhostofWar
Regular
In the description he says he's using the new binaries but it's before the official release and not using ray reconstruction. I bring this up because there is some obvious ghosting on the npcs throughout this but it doesn't seem to always happen when the scene is replayed in the different modes. Whatever the cause of the ghosting regression is I'm not sure it's really caused by RR. I havn't been noticing it in the DLC as much as the base game but I would need to test it in some kind of similar area under similar lighting conditions to validate that. Anyone else think the ghosting is less severe in the DLC or is it me just not finding the right spots yet?The difference can't be overstated.