"That cake is the most unbelievable cake I've ever had, I've never had cake like that before nor can I buy cake anything like that anywhere else I've been. Not even UBI has cake remotely close to this cake.
How many 'cakes' are there like that though? Whatever game titles Sony announce, there'll probably be equivalents on other systems. FPS, racers, sports games, JRPGs, etc. Aiming for totally original titles from all your developers is extremely hard and demanding and runs the risk of some genres being poorly represented on your platform.
I can appreciate both POVs in this thread. They're both fair takes. Myself, I don't see anything wrong with showcasing a solid, well-appreciated franchise, when it's known that it's not
the only game you're making. If SONY only show
SOCOM, only say they're producing
SOCOM, and there was no info of any other games, there'd be reason to pick another showcase
. And surely it's better to showcase something not so original such as
SOCOM then something more original such as
flOw, where the wow factor is obviously with the unoriginal genre. It's more in MS's favour to showcase
Halo3 than the physics based
Dr. Floogle's Chair Stacker because H3 is a big, bad, bold game. Contributing solid standard genres to the platform library is as important to the platform holders as adding innovative content, I think. They can't rely on third parties to provide solid experiences in all genres as they may fall short. You've no quality control on those titles. You
need a super-dooper racer, FPS, online team-shooter, football+soccer games as well as original titles, and it's worthwhile investing in those to be sure you've got them. And if what you've produced is good, it's worth showing it off to show the breadth of your software library.
And also, this is a game developer conference! Choice of titles shown ought to be more a case of demoing to devs what's being achieved on your platform to drum up interest. If FPSes are in, and you can show a grand FPS, you'll reach your audience. If FPSes are in, and you show a msucial-fluid-dynamics-virtual-scuplture, none of the devs will be interested. the audience here isn't the wider public. Hopefully. If GDC gets turned into a PR platform, it's a loss for developers. The Internet should know when to butt out and leave people to get on with things.