How many 2021 gaming pc will still use a mechanical drive?
Probably many, as a storage drive, besides the SSD. I for the life can't find any PC being sold with a spinning mechanical drive since 2018 anymore.
How many 2021 gaming pc will still use a mechanical drive?
eventually the SSD will need to become part of the requirements somewhere down the line I suspect.How many 2021 gaming pc will still use a mechanical drive?
How many 2021 gaming pc will still use a mechanical drive?
You won a lifetime furniture of toilet paper.Nailed it!
Well one thing that PC gamers can do is probably just add a USB 3 or better external SSD since there is no speed comparison between a hard drive and even an external SSDHow many 2021 gaming pc will still use a mechanical drive?
How many 2021 gaming pc will still use a mechanical drive?
How many 2021 gaming pc will still use a mechanical drive?
1st party PS games will see a lot of SSD action but will the Xbox see as much if those games also have to run on PCs ?
Cerny spoke about this.
On ps4 you need to keep the next 30 seconds of gameplay assets in RAM.
On PS5 you only need to keep the next 1 second of gameplay in RAM.
This implies that:
1- No wasted ram -> more free for games
2- Interesting possibilities regarding the O.S Ram. How much of the 3.5GB of reserved RAM does it really need when the system can pull that amount from the SSD in less of a second. The entire OS could run on virtual ram from the SSD with no issues.
Surely data transfer requirements should be highly scalable. They can reduce texture resolution, reduce LOD levels, animation quality, etc.... that combined with typically larger system memory and the use of additional loading screens if required should give a lot of leeway in scaling down to slower storage solutions. Whether it's enough to scale all the way down to a mechanical drive I don't know, but I'd imagine even SATA SDD's could be easily accommodated. And asking for an SSD as a minimum spec in a next gen game that's probably going to require at least a high end quad core and high end Pascal to even start probably isn't too outrageous.
Sure, but what will be the average PC configuration? Not everyone has the budget to "ultra-compensate".This consoles lack in memory size.
A pc can ultra-compensate caching the assets on the main ram, that can have even lower latency and higher bw in the pat Memory -> Cpu -> PCIe4 -> Gpu.
Most PCs have 8 or 16 GB + GPU memory only, though, and Windows + apps usually eating more than console OS. It will take time for >16GB gets common enough, 16GB has barely overtaken 8GB today, so you can't really count on having spare memory for caching for the next few years, at least not more than on a console.This consoles lack in memory size.
A pc can ultra-compensate caching the assets on the main ram, that can have even lower latency and higher bw in the pat Memory -> Cpu -> PCIe4 -> Gpu.
Question about the interaction between mesh shaders, culling and ray tracing. I am thinking that in practice the two sets of technologies don't work well with each other.
Imagine a scenario where you have a light source that's obstructed by an object that's tagged for culling, whether be that it's object obstructed by another object, or behind your FOV.
You're not going to get remotely accurate shadows and lighting in that case.
I guess in in doors / nigh time you can disabled culling for all objects in close proximity regardless of objects. VRS in this case would really help with perf as the details are impacted at night.
In day time culling isn't as important as it's cheaper to just use ray-traced global illumination instead.
@3dilettante
The OS could be stored on the SSD and then loaded into memory at startup. It may also be the case that there's a bit of NAND somewhere else that is used as a fallback OS in case of problems. In operation, there's going to be RAM where the OS and a good chunk of code is running. Like in current systems, there can be services or routines paged out or left inactive until needed if they aren't commonly used or aren't time critical.Besides the raw figures/specs we got, it's impossible to judge on things we have not been provided with yet. Some speculate the OS can be loaded from the SSD in it's enteritity, amongst other things.
My notebook has 8GB of ram, and it's hard to find one with less ram.Sure, but what will be the average PC configuration? Not everyone has the budget to "ultra-compensate".
A gaming pc in 2021 will have at the very least 8GB of the main ram, probably 16.
Enthusiasts easily get disconnected from reality8GB was kinda normal in 2011/12. 16GB main ram is way too small for a current build in my eyes. 32GB main ram, with 8 to 11GB for vram.