It really sucks that Steam went ahead and allows devs to make branches private now, effectively killing our ability to know if a game is being patched or worked on through SteamDB.
Also sounds like Ubisoft is pressuring Valve to either remove concurrent player info from being accessible by SteamDB, or at least being able to hide it.
If that happens, SteamDB basically becomes useless. I hope that Valve doesn't consider doing the latter.. because for as many developers that would complain about it (because their games flop) it also undoubtedly helps some games become even bigger hits.. such as Helldivers 2 and Palworld.. not to mention Black Myth. All of the positive word of mouth generated by strong CCUs feeds back into itself, and the smart publishers know how to capitalize off of it.