Flappy Pannus
Veteran
I did.
John at Digital Foundry - "Primarily [quality mode] aims for native 4k output. I found counting it that 1800p was the lowest that I found, sort of the lowest average. But it was also very close to hitting that 4k pixel count. But it can drop to 1296p in the rarest instances. I would say it's not really representative of the actual normal resolution."
How is what Alex saying anything different here
They scale res in all modes in their Games - but at Times you would hard pressed to know because it reconstructs Back Up to Output. Go watch Johns review of ratchet - they allow it to scale to something Like 1200p in the Quality mode at worst.
He's just saying that games on PS5 often use DRS even in their '4k' resolution modes, and gave the example at the lowest bounds in R&C, it can reach 1200p, just like John said. You're trying to make an argument from nothing, as usual.
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