About 3.5-3.6x depending on which resolutions you draw performance scaling numbers from.
Yea it there are limits to everything.@BRiT OK, the issue is that an hour is unacceptably long on a handheld device with a tiny cpu. What are the "easy bare minimum fixes" you all expect the developers should implement to reduce shader compilation by ~75% or whatever you think is acceptable?
Yea it there are limits to everything.
Can you provide the link to the performance summary you are using and point out the GPU you are using as the PS5 representative because I arrived at a different number.Techpowerup put it around ~3x at native 4k.
It's a bug with the game, it apparently ships with a bad version of Oodle decompression that causes it to take 1 hour.
ok if that's actually true than there is an easy fix.It's a bug with the game, it apparently ships with a bad version of Oodle decompression that causes it to take 1 hour.
It's around 3.5x assuming the PS5 is on the level of a 3060/2070S.Techpowerup put it around ~3x at native 4k.
Nope, I would accept 3x raster and 4x or more in RT.
With RT its probably anywhere from 7-10x+.
Going from Ultra to High seemingly improves performance by around 25%. Assuming the PS5 uses the High preset, it would be 12% faster than a 2080 Ti which is horrible when the 2080 Ti is generally 40-50% faster. A GPU as strong as the 4090 should be running this at 4K/100fps+ unless the Ultra preset is incredibly taxing compared to the settings the PS5 uses.Results are in, the 4090 achieves 83 fps at 4K (4.6X the 3060 which achieves just 18fps).
4090: 83
4080: 62
7900XTX: 55
4070Ti: 46
6900XT: 38
3080Ti: 37
2080Ti: 25
Not too bad to be honest (PS5 achieves 35fps at 4K native probably using less than PC's Ultra settings).
Game is hungry for memory though, easily using 13GB of VRAM at 4K and 10GB at 1080p. It also has the VRAM bug where the game ignores a portion of the VRAM, the 3070 only uses 7.2GB of it's 8GB. The game also uses 17GB of RAM if your GPU is 10GB or more, if it's below 10GB, then RAM usage goes up to 25GB! As the game uses more RAM in place of the VRAM!!
The Last of Us Part I тест GPU/CPU | Action / FPS / TPS | TEST GPU
Мы провели тестирование The Last of Us Part I на максимальных настройках графики с использованием видеокарт семейства GEFORCE RTX и RADEON RX. Результаты тестирования оставили не самые приятные впечатления, как о самом худшем порте Sony на ПК...gamegpu.com
That GPU is about 3x as fast as the PS5's GPU.Here's a 7900XTX needing FSR to maintain 60fps at 4k, so looks like Sony's chart was pretty much bang-on this regard at least.
It’s become the norm now that DX12 is the standard unfortunately. PC optimization in most titles has tanked.I hope this puts into perspective how a multiplatform game will have a lot more performance compromises in terms of optimization over optimizing for a single platform.
Wasn't the case for Returnal.I hope this puts into perspective how a multiplatform game will have a lot more performance compromises in terms of optimization over optimizing for a single platform.
If you want to play tlou with exclusively returnal's rendering feature set I'm sure they could have made that, but it would have looked nothing like the ps5 version.Wasn't the case for Returnal.
It’s become the norm now that DX12 is the standard unfortunately. PC optimization in most titles has tanked.
If you want to play tlou with exclusively returnal's rendering feature set I'm sure they could have made that, but it would have looked nothing like the ps5 version.
This stuff is getting so old. This is not at all how it works. The games getting ported are more technically complex.
You made the claim that multiplatform games are heavily compromised, implying that exclusives are much harder to run on an equivalent PC. I’m saying that it isn’t the case with Returnal. It runs incredibly well on a modest PC, unlike TLOU Part 1.If you want to play tlou with exclusively returnal's rendering feature set I'm sure they could have made that, but it would have looked nothing like the ps5 version.
What is so complex about this title that a 3080 barely outperforms a PS5?If you want to play tlou with exclusively returnal's rendering feature set I'm sure they could have made that, but it would have looked nothing like the ps5 version.
This stuff is getting so old. This is not at all how it works. The games getting ported are more technically complex.