Current Generation Games Analysis Technical Discussion [2020-2021] [XBSX|S, PS5, PC]

Discussion in 'Console Technology' started by Shortbread, Nov 21, 2020.

  1. Jay

    Jay
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    This is something I've been thinking about for last couple weeks.

    I would like for an advanced options tab, that gives you access to internal resolution, and lots of other things you get on PC.
    90% of console gamers won't use it and rightly so, but would make taking advantage of your hardware (VRR, 120fps, how close you sit), much more easier.
    If the configuration object is made a standard part of the SDK, could make updates to deaults easier also for future hardware support.

    This Advanced options tab wouldn't be changing the benefits of what console users currently gets.
     
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  2. snc

    snc
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  3. Karamazov

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    If they can lock fps like this, Future 1440p/30fps ps5 games will look awesome.
     
  4. pjbliverpool

    pjbliverpool B3D Scallywag
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    Same here, that's half the fun! It seems console gamers are starting to learn that now too.

    [​IMG]
    (credit to @chris1515)

    Ditto on that too. I spend more time on here talking about games than I do playing them. But now it's Friday night, my one night of the week where I might actually get a couple of hours to play. Do you have any idea how long it takes to complete Assassins Creed Odyssey on 2 hours a week? Ask me again in 6 months.
     
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  5. Globalisateur

    Globalisateur Globby
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    Not from this video but loadings are about 20x faster on PS5 compared to Pro. From ~40s to ~2s.
     
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  6. Globalisateur

    Globalisateur Globby
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    The last setting missing is camera acceleration, from normal (so usually too much) to 0. I am not talking about camera sensitivity which should probably be here too. But baby steps. Probably for next-(next)-gen. :yep2:
     
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  7. ThePissartist

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    This is hilariously bad:



    Apparently has a Favour Performance and a Favour Resolution modes. They're both 1080p, only one has a 4k UI.

    This is a perfect example of the power of PS5.
     
  8. AzBat

    AzBat Agent of the Bat
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    He really wants to kill Chaos.

    Tommy McClain
     
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  9. PSman1700

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    You gotta be kidding right?
     
  10. Proelite

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    There are some game recently that are like this. Super lazy ports.
     
  11. ToTTenTranz

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    Port? This is an original game..

    Unless this was a nearly finished late PS3 / early PS4 game they picked up to release at the last minute, this thing just was made from the get go to look and play really bad.

    Looking at Dead or Alive 6 and Nioh 1/2, it seems Team Ninja put some work on character detail never really caught up with environments. And now with the 9th-gen consoles this is coming to bite them in the ass.

    Perhaps Sony will hire Bluepoint to remake this game lol.
     
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  12. Tkumpathenurpahl

    Tkumpathenurpahl Oil Monsieur Geezer
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    Yeah, this is one ugly melon farmer.

    It looks dull as dishwater to play as well. Maybe there are some mechanics I'm missing, but so far... oh dear.
     
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  13. Inuhanyou

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    Never played nioh? Team ninja intentionally put out this demo as an early alpha to gather info like their last two games. Dont expect this to be the state of the game at launch
     
  14. mr magoo

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    https://www.4a-games.com.mt/4a-dna/...upgrade-for-playstation-5-and-xbox-series-x-s

    "Then there were several months of continuous optimizations, async compute rebalancing, hunting the bugs as they always crawl out when new hardware and new software development kits (SDKs) are introduced. The SDKs were constantly changing as well, bringing in enhancements, some of which were specifically requested by us for the platform holders to implement. On the fun side, due to the specific way we utilize Ray Tracing on consoles, we are tied to exact formats for the acceleration structures in our BVH: formats that were changing with almost every SDK release. Constant reverse-engineering became an inherent part of the work-cycle. :)"
     
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  15. iroboto

    iroboto Daft Funk
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    yikes. lol sounds painful

    aw yheaa

    yeaaaaaaaaa. Next Gen here we goooo!

     
    #1635 iroboto, Jun 18, 2021 at 2:14 PM
    Last edited: Jun 18, 2021 at 3:52 PM
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  16. JPT

    JPT
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    4a is always good about sharing info, I do like that.
    I just bought the Ps5 version and will give it a romp this weekend.

    Interestingly, often when I see some stuff, I do not really see how one things is "better" than an other. And many times the best version of some graphics etc does not look better to me. I guess it comes down to taste, but these RT video comparisons I do think the RT ones look better or at least I like them more.

    //EDIT
    Question, does the game use the better I/O on the new consoles or at least see an effect of them in loading times for instance?
     
  17. iroboto

    iroboto Daft Funk
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    They re-lit the game using RT. They didn't design a game from the ground up with RT in mind. If the latter, the game would take full advantage of dynamic lighting in play. It would be a very different game; but game and level design also have to mature in the minds of developers to do it.
     
  18. ThePissartist

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    Apparently the PS5 also now allows 120hz backwards compatibility?



    New to me.
     
  19. BRiT

    BRiT (>• •)>⌐■-■ (⌐■-■)
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    Only if you disable HDR.

    https://www.eurogamer.net/articles/...call-of-duty-warzone-running-at-120fps-on-ps5
     
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  20. Tkumpathenurpahl

    Tkumpathenurpahl Oil Monsieur Geezer
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    I'm a fan of their philosophy.

    Edit: I was referring to 4A btw
     
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