Current Generation Games Analysis Technical Discussion [2020-2021] [XBSX|S, PS5, PC]

Discussion in 'Console Technology' started by Shortbread, Nov 21, 2020.

Thread Status:
Not open for further replies.
  1. Allandor

    Regular

    Joined:
    Oct 6, 2013
    Messages:
    842
    Likes Received:
    879
    I'm a bit surprised by the title/tech-demo (it more or less came out of nowhere). Looks like they really didn't care much about current gen consoles with those framerates. Looks a bit like the Cyberpunk thing from last year on last gen consoles. I really hoped that we would not see <20fps in current gen games ... at least not so fast. But the traffic density is quite high.
     
    #2521 Allandor, Dec 10, 2021
    Last edited: Dec 10, 2021
  2. Jay

    Jay
    Veteran

    Joined:
    Aug 3, 2013
    Messages:
    4,029
    Likes Received:
    3,428
    You probably already know this, but it isn't a game, it's a tech demo.
    May sound petty, but worthwhile distinction to make.
     
  3. Allandor

    Regular

    Joined:
    Oct 6, 2013
    Messages:
    842
    Likes Received:
    879
    Yes, you're right. But especially public tech demos should also work relative flawless ;)
     
    Globalisateur likes this.
  4. Jay

    Jay
    Veteran

    Joined:
    Aug 3, 2013
    Messages:
    4,029
    Likes Received:
    3,428
    It will be Intresting to get a feel of what the wider audience thinks.
    I have a feeling they'll be very impressed.

    It's us who will look at it in finer details and see how far lacking it is to being a polished / game demo.
     
  5. see colon

    see colon All Ham & No Potatos
    Veteran

    Joined:
    Oct 22, 2003
    Messages:
    2,756
    Likes Received:
    2,206
    I'm sure the cinematic aspirations of this project had a hand in the performance target.
     
  6. Globalisateur

    Globalisateur Globby
    Veteran Subscriber

    Joined:
    Nov 6, 2013
    Messages:
    4,592
    Likes Received:
    3,411
    Location:
    France
    XSS scales badly in this demo. According to the posted youtuber on average both big machines are outputting about 2.9x 2.6x more resolution (1404p vs 864p) with much higher UE5 settings (GI, nanite, draw distance). It's really getting worse for the little next-gen machine.

    It shows again that the PS5 DE (compared to XSS) is really a bargain. It's basically 3 times more powerfull with twice more SSD storage for only $100 more.

    EDIT: corrected.
     
    #2526 Globalisateur, Dec 10, 2021
    Last edited: Dec 10, 2021
  7. snc

    snc
    Veteran

    Joined:
    Mar 6, 2013
    Messages:
    2,115
    Likes Received:
    1,745
    2.64x more pixels on ps5/xsx, xsx 12tf vs xss 4tf, I would say scalling not so bad ;d
     
  8. Aenima

    Newcomer

    Joined:
    Jul 15, 2010
    Messages:
    66
    Likes Received:
    24
    If you could actually get the PS5 DE anywhere, then maybe. In my country the lowest scalper price for the PS5 DE is 3 times the XSS. Also, as an entry level console, I think the $100 difference does matter to most in the target group
     
  9. Jay

    Jay
    Veteran

    Joined:
    Aug 3, 2013
    Messages:
    4,029
    Likes Received:
    3,428
    And there I was being impressed by the XSS and thought it bode well for UE5 titles.

    Maybe down to expectations?
    That will also be born out in the market and perception in the long run I guess.
     
  10. Globalisateur

    Globalisateur Globby
    Veteran Subscriber

    Joined:
    Nov 6, 2013
    Messages:
    4,592
    Likes Received:
    3,411
    Location:
    France
    Indeed that's 2.64x but it doesn't change my point because of much lower UE5 settings used on that platform. Also I was comparing to PS5 10TF.
     
  11. snc

    snc
    Veteran

    Joined:
    Mar 6, 2013
    Messages:
    2,115
    Likes Received:
    1,745
    thats quite normal, if you only lowering pixels count but still have same gemoetry and cpu usage you have to also drop some settings
     
    iroboto, Allandor and BRiT like this.
  12. Allandor

    Regular

    Joined:
    Oct 6, 2013
    Messages:
    842
    Likes Received:
    879
    I really don't know what's your point. A console with 1/3 of the power ist outputs more than 1/3 of the pixels and yes some other settings had to be lowered. All in all not bad for just lowering some details while the general game is still untouched and still looks good enough. The memory interface could be a bit wider, as it has still the same CPU and fights with the GPU for resources but for the performance profile of a 1080p console (to be honest ... it is not a 1440p console just like the PS5 or xbsx aren't really 4k consoles) this is good enough.
     
    #2532 Allandor, Dec 10, 2021
    Last edited: Dec 10, 2021
  13. DSoup

    DSoup Series Soup
    Legend Subscriber

    Joined:
    Nov 23, 2007
    Messages:
    16,775
    Likes Received:
    12,690
    Location:
    London, UK
    I knew Series S wasn't for me but I have been surprised at how many games in the first year are landing with sub-1080p resolutions (on average). What kind of compromises are going to be required in 4-5 years time?

    The CPU is very capable but I think what the GPU can deliver is just too low.
     
    egoless likes this.
  14. iroboto

    iroboto Daft Funk
    Legend Subscriber

    Joined:
    Mar 6, 2014
    Messages:
    14,833
    Likes Received:
    18,632
    Location:
    The North
    if we take this tech demo as being an aspirational target, I think the XSS is just fine then; it's most certainly on the low end of things, but it's going to be able to handle next gen titles.
     
  15. DSoup

    DSoup Series Soup
    Legend Subscriber

    Joined:
    Nov 23, 2007
    Messages:
    16,775
    Likes Received:
    12,690
    Location:
    London, UK
    What tech demo? I'm talking about what resolutions released games are delivering.
     
    egoless likes this.
  16. iroboto

    iroboto Daft Funk
    Legend Subscriber

    Joined:
    Mar 6, 2014
    Messages:
    14,833
    Likes Received:
    18,632
    Location:
    The North
    Matrix tech demo.
    Currently released games may not have evolved far enough along their tech to be able to better maximize the newer GPUs, available bandwidth, streaming technologies, GPU features etc. So I wouldn't say it's dire, but there is potential it can hang on for the later releases if the Matrix demo is sufficient for those looking to purchases Series S.

    But you're right in saying that the current release states for it's resolution seem pretty poor. Hopefully things turn around sooner than later.
     
    Jay likes this.
  17. Jay

    Jay
    Veteran

    Joined:
    Aug 3, 2013
    Messages:
    4,029
    Likes Received:
    3,428
    Have to say I don't agree with this.
    Although it has been a bit all over the place from 1440p to 720p, but I would say XSX and PS5 has been all over the place also, far from majority being 2160p.

    From what I've seen antidotaly people who own XSS has been happy regardless of resolution.
    So if it maintains that level of positivity from the owners throughout the generation it's doing fine, even sub native 1080p
     
  18. scently

    Veteran

    Joined:
    Jun 12, 2008
    Messages:
    1,145
    Likes Received:
    562
    If you are talking about the Matrix demo then its about as sub 1080p as the PS5/XSX is sub 4k.
     
    Johnny Awesome likes this.
  19. snc

    snc
    Veteran

    Joined:
    Mar 6, 2013
    Messages:
    2,115
    Likes Received:
    1,745
    thats a good news at least for me ;d when I saw that microsoft want to target 1440p with 4tf console I though f, we are screwed, 0 progress, but devs have no problems with targetting much lower resolution on it so no problem imo (only more works for devs and as df said memory amount is problematic)
     
    #2539 snc, Dec 10, 2021
    Last edited: Dec 10, 2021
  20. DSoup

    DSoup Series Soup
    Legend Subscriber

    Joined:
    Nov 23, 2007
    Messages:
    16,775
    Likes Received:
    12,690
    Location:
    London, UK
    Not tech demos, games. I keep seeing DF report games on Series S delivering way under 1080p when the expectation was 1440p. In many games, we're closer to half the 1440p target than 1440p itself. ¯\_(ツ)_/¯
     
Loading...
Thread Status:
Not open for further replies.

Share This Page

  • About Us

    Beyond3D has been around for over a decade and prides itself on being the best place on the web for in-depth, technically-driven discussion and analysis of 3D graphics hardware. If you love pixels and transistors, you've come to the right place!

    Beyond3D is proudly published by GPU Tools Ltd.
Loading...