Crysis full game

There's a bad bug after leaving the alien ship and with the timer going. Some of the aliens do not die and just sit there in mid air while the counter ticks down. Took mee a good half an hour to get past that. Somebody else on the net also had that and it took them an hour.
 
Well thats crap! Both of those effects are high up my list :cry:

Personally I would go with POM but its a real shame I can't have both. High resolution should help with AF a bit though.

I hope newer Nvidia drivers will allow POM and AF together.
 
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FarCry had a AF drop down box in the game settings. Why doesn't Crysis? That's the real question, eh.
 
There's a bad bug after leaving the alien ship and with the timer going. Some of the aliens do not die and just sit there in mid air while the counter ticks down. Took mee a good half an hour to get past that. Somebody else on the net also had that and it took them an hour.

Played through the game in one 16 hour sitting. Never had any bugs or glitches other than slow AI sometimes.

FarCry had a AF drop down box in the game settings. Why doesn't Crysis? That's the real question, eh.

If thats your real question, you have problems my friend :LOL:
 
Finished it tonight, and my poor rig couldn't keep up with the frozen jungle at ALL. :( It quite reasonably playable at 1280x800 (matches the aspect of my monitor) with everything at medium and textures at high. Then I came to the frozen tundra, and was greeted with slide-show city. Lowering textures did nothing, so I ended up lowering resolution to something ridiculous like 960x600 I think. Performance was marginal at best, at least until I got out of the frozen area.

I also finally found my only two bugs...
During the flying-the-VTOL mission, when you're supposed to cover the other two ships on the first time they land, I killed the three baddies and nothing happened. No more baddies, and my buddies didn't go anywhere. I even landed (and it let me, but I couldn't leave the ship) and nothing happened. My buddies just sat there... I ended up reloading from the most recent save point and it worked fine.
...and then...
the very end when you lob the last nuke into the center of the big-assed ship, more than once (while I kept having to reload for issues noted in my complaints section) the ship would simply start blowing up as if I'd shot it down. And I hadn't...
And not bugs, but some minor complaints...
WTF, why are VTOLs so effing slow? I never could keep up with the other pilots through the flying level, and several times I got sucked into one of those two tornadoes you had to pass because I was dinking along at like 2mph :(
and...
The end was REALLY frustrating, as I had no clue how to "lock on" -- the NPC's kept telling me to aim for the cannon, so I was aiming dead center. It took me several dozen reloads until I figured out where I needed to be looking. And then it took me another dozen or so reloads to get out from under the damnd thing after I lobbed the last nuke. Worse, it saved my game several different times right as I was being killed -- lots of help there :p

Anyway, overall if I were to "rate" it, I'd give it about a 9. I loved almost everything about it. The true gem of this game isn't the graphics, it's the suit. I found the suit gave me SO MANY more options than just running and gunning, but you couldn't just sit there and lean on one specific component to "cheat" your way thru. I kept finding new ways to hide, or to kill people, or just ways to get shit done that I've never been able to do in another game.

Oh, and the graphics are phenominal. If you think the outdoors looks good, just wait until you get in the ship :D
 
Pfft, forget the snow. How about that final sequence on the carrier? My 8800GTX was sputtering and dumbfounded. It had its little fan whirring for all it was worth, but it was of no use! Heh.
 
Loving every freaking second of this game. The suit is what makes it a stand out. Farcry had options, many many options, but Crysis HAS OPTIONS. One of those very rare games that come across where if you die it's not bad, in some ways its fun! I love going back and saying to myself "that could have been cleaner" and then redoing a section, this time making better note of the vehicles to ram into sheds to knock them down, better using the explosive items around the area to literally destroy or create cover for me. Using the stealth more effectively, putting up my own goals like "limit how much I get shot at." The game is amazing in this regard, I love it.

I've tried playing CoD4 and GoW during this period too, and as I said to some of my friends, "I just don't know, they suck in comparison, its ruining my once favorite games even!"
 
Yeah it's the ultimate solo guerrilla warfare sim. Best shooter of the decade, IMO. The freedom, weapon modeling, interactive environment, and even audio create an exhilarating experience. I didn't enjoy the alien stuff nearly as much as the jungle action though.
 
just finished. LOVED the game.

but...the ending boss battle (didn't have the tac gun first time i tried, had to reload)...dunno, just wish that it was more elegant. it seemed to hijack my controls (not usual responsiveness) like some games do IMO (eg could not reload the missile launcher at a certain point, though standing beside a crate full of them...cause, i assume, that would be too EZPZ). i like having a minimal frenetic 'out', suitable to my tastes, not a forcible run and hunt for alternatives, but more importantly, the RULES that applied throughout the game are CONSISTENT!

still an excellent game. not ready to replay yet. definately within a year. FINALLY i finished a game!

tomorrow it's a turkey holocaust/native american massacre kickoff celebration marathon of kane & lynch!
 
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I'm at the "tank" section, and well.. I am really hating this part. It is a major hamper on what makes the game before so great. There is nothing free form about this, I can't choose to skip the fire fights, its all forced. This makes me really upset with the game.
 
You can get out of the tank and sneak around all you like.

You can attempt that, but I bid you good luck. Especially once you're past the train and having to take out the AAAs. Once you're out of the tank, you have to take out at least one helicopter that will follow you the entire time. Which wouldn't be that bad if it wasn't for the fact that there are also many enemies and snipers in all the towers.
 
There is a new tank to use right by where you the chopers come in, or you can just shoot down the the old fashioned way.
 
I don't like the fact that they have used FMOD for the audio. I wish they had used OpenAL.
 
You can attempt that, but I bid you good luck. Especially once you're past the train and having to take out the AAAs. Once you're out of the tank, you have to take out at least one helicopter that will follow you the entire time. Which wouldn't be that bad if it wasn't for the fact that there are also many enemies and snipers in all the towers.


Go back to the farmhouse and grab some rockets and get the chopper when on foot. Tanks are for panzeries anyway :D
 
Go back to the farmhouse and grab some rockets and get the chopper when on foot. Tanks are for panzeries anyway :D

I'm past the section now, I ended up surviving with my tank a bit longer so it wasn't as bad going for the last AAA. Glad that section is over!
 
I'm at the "tank" section, and well.. I am really hating this part. It is a major hamper on what makes the game before so great. There is nothing free form about this, I can't choose to skip the fire fights, its all forced. This makes me really upset with the game.

the rest of the game goes 'quickly' (map/level countwise) from this point on. it took me days to get to that point. and 1 play session to get from there to the end. still enjoyable, but more frenetic? less time between shootouts? just seemed a faster pace that accelerates as you progress. you're not choosing to go here/there, you're just there. some really nice bits in between all that to enjoy though.
 
I'm at the "tank" section, and well.. I am really hating this part. It is a major hamper on what makes the game before so great. There is nothing free form about this, I can't choose to skip the fire fights, its all forced. This makes me really upset with the game.

I skipped a significant portion of this level just to see what happened... I hopped out of the tank probably 60 seconds into the level, and never really went back. Sure, it was a bit rough at the beginning trying to find cover, but once I did, the rest wasn't that hard. I blew up a tank with a RL, then killed some baddies, stole their RL's, blew up more tanks, all at my general leisure. The only tricky part was the helicopter that follows you around, and just like someone else said, I took it down "the old fashioned way".

My first run through I thought I HAD to be in a tank, and so I was getting frustrated because I kept getting my ass handed to me. But once I realized the tank wasn't necessary, I had a much better go at it. I went back and reloaded the VERY end of that level and then walked backwards into the map just to see... I left at least eight enemy tanks still running and shooting, and left at least a dozen individual baddies alive too.

I think it's a lot more freeform than you gave it credit for -- and that's not an insult, because I too made a bit of assumption at the beginning of that level. Get out, run around, it's certainly tough but it wasn't that bad. I actually enjoyed it enough (because of the open terrain) that I've gone back and played that level a few different times to see if I can clear it out entirely without any tank assistance at all.
 
I'm seperately posting this because I didn't want it intertwined with gameplay stuff ;)

I turned everything up to the buillt-in "high" setting last night, along with setting the rez to my LCD's native 1680x1050, just to see how terrible my framerate would be. And while I wouldn't call it playable, it was considerably better than I figured it would be. There were even expansive outdoor places that gave me barely-double-digit framerates, which I never expected to be quite that fast ;)

And as a rig reminder: old crappy Socket 478 Presc"hot" 3.0E at 4.0Ghz (I've had to turn it down, got some bad caps on my board :( ), 2Gb of ram at DDR417 2.5-3-3-5, and one of those Gainward Bliss 7800GS+ cards that had the full G71 with all 24 pipes open and 512mb of ram. I bumped the card to 575/1450, along with the newest beta Dets (169.09 or something?) All on Vista32, which I'm still considering building an XP install on a seperate drive "just to see"...

I eventually discovered that I can run several settings at high without any huge loss in framerate. Shadows, volumetric effects and physics stay at mediumfor sure, I can't remember the others right now. Still, one thing that made an incredible difference was shaders at HIGH. Quite nice indeed, and not nearly the framerate hog I had imagined -- at least on my rig. I still have to run no more than 1280x800 rez though.
 
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