I'm playing at 1024x768
BTW the X1800XT is a little bit faster then the X1950pro.
Not in shaders, not by a long shot... Something is still odd, 8800GTs struggle in this game at all high even at that resolution....
I'm playing at 1024x768
BTW the X1800XT is a little bit faster then the X1950pro.
http://www.ngohq.com/news/12492-crysis-demo-very-high-settings-hack.html
You won't get all the features that the real Very High gives you, as those are limited to DirectX 10.
Not in shaders, not by a long shot... Something is still odd, 8800GTs struggle in this game at all high even at that resolution....
Are you sure about that? I've tried hacked v.high in DX9 with my 8800gt I didn't notice any difference from what I saw with my x1950xtx before it. DX10 v.high does look subtly better though. Granted, I can't get it running well at anywhere close to those settings though, so I've never ran the game at such high settings for very long.Teasy, as noted, Crysis works in "Very High" only with DX10 GPUs. You could run most "Very High" features on XP/DX9 with some small hacks, but still need a DX10 GPU.
Are you sure about that? I've tried hacked v.high in DX9 with my 8800gt I didn't notice any difference from what I saw with my x1950xtx before it. DX10 v.high does look subtly better though. Granted, I can't get it running well at anywhere close to those settings though, so I've never ran the game at such high settings for very long.
Does the motion blur work any different using DX9 mode in Vista?Yeah one can enable DX10 features (or rather limited to DX10 Crysis mode) in WinXP. Although object based motion-blur doesn't work right or at all under WinXP.
Does the motion blur work any different using DX9 mode in Vista?
Yeah one can enable DX10 features (or rather limited to DX10 Crysis mode) in WinXP. Although object based motion-blur doesn't work right or at all under WinXP. I am shure some of the very high settings do look better in DX10 mode.