CryENGINE 3

Discussion in 'Console Technology' started by Kanyamagufa, Mar 11, 2009.

  1. SlmDnk

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    Those at inCrysis are the unaltered ones.
     
  2. _phil_

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    It must have been a pain to skin the source model...
     
  3. Laa-Yosh

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    There's always some trickery to help you through, especially if it's not for animation but just a still image.
     
  4. LightHeaven

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  5. zed

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    Amen to that
    I expect the final released version will have it toned down by a factor of at least 11, these look like someones discovered bloom circa 2006
     
  6. L. Scofield

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    Fortunately, even if that's not the case, expect custom TODs to solve the problem :p
     
  7. _phil_

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    I doubt it's consoles screens.If These 'caustics' are really that ,then it's secondary GI bounces.Console versions should have only first bounce...
     
  8. Ruskie

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    Somehow i think those are console shoots.For example the water and trash bags in this shoot really dont look convincing(for PC version).

    Taken into consideration they always release a bit touched shoots i just dont think its PC version,especially in comparison with first Crysis shoots...

    Then again,Crytek confirmed game is pre alpha...:???:
     
  9. Bumpyride

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    That would be first bounce wouldn't it? The sun bounces off the glass and onto the adjacent building.

    I'm still having trouble believing their low-frequency, diffuse GI solution could produce such an effect, though.
     
  10. CNCAddict

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    The GI is diffuse low frequency affects only. That light on the building must be something else.
     
  11. Laa-Yosh

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    If it does not have to be a general caustics solution - which is the case here - then it could be something as simple as a projected texture, with the projection matrix adjusted depending on the light reflection angle. It is also view-independent, so it only has to be recalculated if the lighting or the scenery changes.

    Even I could probably write a MEL script to do this in Maya using a light as the projector, and quickly paint the texture for the windows that's projected to the surroundings.
     
  12. Bumpyride

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    That's what I was thinking. It would be cool, but I doubt it's anything more than that.
     
  13. PhilB

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    Well Crysis had some caustic effects so maybe it's something similar.
     
  14. SlmDnk

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  15. Ruskie

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  16. SlmDnk

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  17. grandmaster

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    There's a new trailer on the showfloor at GDC showing plenty of New York, ergo, Crysis 2. It looks pretty stunning actually. The usual range of console and PC footage. Console still looks pretty choppy, but the graphics are superb. Nothing so far on the Crytek press site.
     
  18. Ruskie

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    Did you see it or you have a video or you heard it? :lol:
    Sry for being so "aggressive" its just that i cant wait to see what Crytek has done on the consoles.
    A bit choppy?They said its pre alpha,they will work that one out.
     
  19. Trejser

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  20. Ruskie

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    Wow :shock:

    I will say this,i did not expect them to achieve something like this on consoles,this is amazing(even though its of screen and bad quality).

    And those PC animation,ridiculously good...
     
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