Silent_Buddha
Legend
Like all things I’m sure there are some die hard Japanese gamers in Japan. Which is normal. I mean, just going through Tokyo you see all sorts of foreign food adjusted for Japanese tastes and they are delicious. They are very rapidly able to apply their dedication and hard work and take a foreign dish and make it their own.
So I don’t doubt that they have their Xbox fans there, but I think the “flavour” is still very American and if they could make a Japanese flavour of Xbox perhaps that’s their entry method. Right now, MS seems lost here.
As per Buddha’s note, we do see a lot more foreign purchases in japan. Thinking about initial D, and how Takumi hates how his GF visits the Benz Driver!
It's a difficult problem to solve. Unlike most electronics, a console can't just be better or cheaper than its Japanese counterpart as it also require content.
So we have a chicken and egg situation. For smaller Japanese developers to make Japanese flavored games for the console, the Xbox needs to have a large enough install base that they can't ignore it. However, for the Xbox to gain adoption there, they'll need Japanese centric games from smaller Japanese developers. However...and the circle goes round and round.
It doesn't even necessarily have to be exclusives, but to have more cross platform games include Xbox. Ni No Kuni 2 is an excellent example of a smaller developer excluding the Xbox due to low market share in Japan.
That's also why I had my previous hypothetic. When Xbox first launched in Japan. Some smaller Japanese developers took a chance on it because it was new. But Japanese sentiment at the time made it difficult for a non-Japanese electronic product to succeed.
Now that we're on the 3rd generation of Xbox and all 3 generations haven't done well, there isn't a lot of incentive for smaller Japanese developers to take a chance on the Xbox platform.
One potential avenue in is the PC. Indie Japanese game development is growing on PC, however, that's mostly on Steam or other smaller indie platforms like Kongregate or their Japanese analogs. Heck, PCs are now used for Arcade games in Japan now. Many of the Steam Japanese SCHMUPs are just Japanese arcade games localized for other languages.
Smaller Japanese game developers are also starting to embrace PC more and more. However, again, that's primarily through Steam.
So, can Microsoft get them to also release on UWP (which should allow access to Xbox) and not just Steam?
Regards,
SB