its like a texture loading problem. Like unreal 3 games
Would it not be more beneficial to use an AMD card with the same architecture as PS4?The development machines used at Capcom have Geforce GTX 680 and GTX 590 GPUs.
Would it not be more beneficial to use an AMD card with the same architecture as PS4?
True next-gen.Holy crap
the last time i heard a xbox one devkit had a gtx 570.
I've never heard that. Only a AMD 7970 for the alpha kit.
Holy crap
The second part of the article is out
http://game.watch.impress.co.jp/docs/series/3dcg/20130801_608484.html
If it is simulating fluid in realtime, then thats superb ! Will like to see how it feels in a game. Will it wrap around the character/shield? Will I be able to cut through it ? If so, this is what we have been waiting for.