Business ramifications of piracy *spawn

Are people banned from online play on the Iphone if they have jailbroken OS? I have an Officla OS on my Ipod touch, so don't know how it works.

Not sure about online play but I have full access to iTunes and the app store. I might be "banned" from Online because I havne't updated to the latest iOS (waiting on jailbreak) but that'd be something new, where being on the same iOS blocks you from Apple services.
 
I was thinking if the law suit gets decided against Sony, then like the Iphone jailbreak ruling, what if all consoles are thrown open to homebrew by a ruling? Wouldn't that be great to legally have homebrew apps for my PS3 :) !

Like a proper implementation of the Move controller as a mouse in the internet explorer. Complete Flash support for the browser. A screenshot tool for games(Like press L3 and R3 togethe to save a screenshot anytime in a game).If a parallel of PSN happens with great apps like video calling to PC and other stuff, I'll install CFW and stop online play on PSN. My family really doesn't like grouping together in front of the PC in my bedroom for skype calls. if that gets implemented on the PS3 , on the TV in my living room, I can see my family happily calling away and enjoying it too !

Homebrew on its own has never been illegal on consoles. It's only when homebrew leverages code by or uses the tools provided by the console maker where things start to move into potentially unlawful territory. This was seen in the Xbox homebrew scene, PSP homebrew scene, and even with the X360 flash scene. Anything that is clean and free of anything related to the console owner can and is hosted in the open on legitimate sites. Anything that may contain code or used official tools by the console maker had to be found "on your own."

Using one popular legitimate site, xbox scene. It's why certain homebrew items could be hosted by them and certain homebrew items couldn't be hosted by them.

Regards,
SB
 
If a parallel of PSN happens with great apps like video calling to PC and other stuff, I'll install CFW and stop online play on PSN. My family really doesn't like grouping together in front of the PC in my bedroom for skype calls. if that gets implemented on the PS3 , on the TV in my living room, I can see my family happily calling away and enjoying it too !

Do you really think Skype would make a version for CFW PS3?
 
Do you really think Skype would make a version for CFW PS3?

I am not asking for skype on CFW. There's already a video chat option on the PS3, I was wishing If somebody could modify that to communicate with PCs too. That way we can have family video calls from our TV.
 
Thats the biggest problem if Sony doesn't ban everyone with CFW. Stuff goes haywire even for people who have not chosen to go rogue :( ! Broken games is bad for everyone and bad for even pirates as it breaks the feasibility of the platform.
 
Surely that sort of cheating is achieved by sitting PCs between the connection and screwing around with it. Is there a jailbroken MW hack for cheating?
 
Surely that sort of cheating is achieved by sitting PCs between the connection and screwing around with it. Is there a jailbroken MW hack for cheating?

The network traffic is encrypted, so a proxy wouldn't normally work. With the PS3 compromised the unencrypted game binaries can be read and the encryptiong keys used for network traffic extracted. Cheat proxies abound.

One of the great attractions of console gaming is that it is cheat free. IMHO, this is as damaging as outright piracy. Multiplatform multiplayer games is going to take a hit on the PS3.

Cheers
 
Have such tricks made it into the wild then? Also I know some tricks don't change the data directly but screw with lag, buffering actions before sending updates and stuff. I've seen that sort of thing on KZ2, long before PS3 FW was open to absolute chear codes. I guess the question is what sort of problems are present in MW2, and are they unique to PS3/PC or does XB360 suffer too?
 
Have such tricks made it into the wild then? Also I know some tricks don't change the data directly but screw with lag, buffering actions before sending updates and stuff. I've seen that sort of thing on KZ2, long before PS3 FW was open to absolute chear codes. I guess the question is what sort of problems are present in MW2, and are they unique to PS3/PC or does XB360 suffer too?

Gears 2 also had crazy exploits. You could mess with the online mode to always gain hosting which gives you an advantage, you could make the opposing team have crazy lag, or unable to move, you could make then unable to have guns in their hands, etc etc.

I am not sure if these have been ironed out but the were there for more than a year when I used to play it online
 
As of approximately 1 or 2 years ago, I know Apple was claiming to make little to no money from the App store despite millions of titles selling. At the time virtually all profits from the iPhone were from sales of the phone itself. The app store was only a vehicle which was used at the time to make the iPhone itself more attractive so that more phones would sell.

Apple itself I think could care less whether the phone is jailbroken and whether or not pirated or non-pirated software is used as the majority of their profits are from the hardware sales. It's interesting that their efforts to lock out jailbreaking is due mostly to pressure from AT&T (tethering = bad) and app developers (pirating = bad). Without that, I'm quite sure they'd be more than happy to not bother. In the end jailbreaking doesn't affect them as they don't rely on the sale of software for their profits.

Regards,
SB

Not true anymore. Itunes and the App store generated net sales of 4-5 billion dollars in 2010 and accounts for 8% of Apples total net sales including software and hardware. Its also one of the fastest growing segments of their business. The App store is now available on Mac, I doubt its presence on Snow Leopard is meant to drive hardware sales. The App store is a honey pot in and of itself.

Apple makes jailbreaking inconvenient enough to keep it out of mainstream use. The average consumer is not saavy enough to jailbreak. Even if they use someone else to jailbreak for them, it still means someone else managing the jailbreak with each OS upgrade to stay up to date.

All Sony has to is make the process of hacking and maintenance of the hack a bit of above the average gamers head to keep it out of the hands of majority of users.
 
The latest in the Sony vs Hackers lawsuit...

Sony Files Exhibits Trying to Link Hotz to California.

I know you are wondering what happens next in Sony v. Hotz if the judge in California decides Sony doesn't have jurisdiction, which she expressed doubts about. And some of you may wonder what jurisdiction means. Sony has filed some exhibits with a Declaration by the lead lawyer, James Gilliland, and so we find out now why Sony thought George Hotz had a PS3 Network account and had links to California, so I'll use that to show you why I agree with the judge that they may not. And if not, the simple answer to what happens next is that Sony can file in New Jersey, which is where George Hotz resides.

So, he will have to face this litigation in one place or another. And that has me wondering about something that some of you will have the expertise to explain to me. Supposing you were Sony, and you were in a panic because you figured some gamers out there would use Hotz's research to cheat on games. You want to shut that door. I know they could make new hardware with a better system to keep this from happening. Hotz offered to show them how. But there are many Playstation 3s out there already. Is there a way to do what Sony wants to do, shut the door that was opened? I mean, for networked gamers, not if you are in your own home tinkering. They likely don't much care about that. But what about the gamers who go online and want to play fair and square? Isn't there a way for Sony to screen who gets to play networked gaming? Why wouldn't that solve its problem? If it is a problem. Maybe it's a missed business opportunity.

Maybe you can explain that to me, and I'll explain to you some things about jurisdiction.

For the full details checkout the Groklaw coverage.
 
The security breach sure is a really convenient scapegoat. What he failed to mention is that both MW games were hacked within days after release anyway. (and IW didn't do a goddamn thing about it)

AFAIK, none of the previous exploits allowed another user to maliciously overwrite YOUR saves or gamedata which is what the new hack is purported to do.

At a very basic level this could be considered the first proof of concept for a virus like activity on the PS3. While it doesn't grant full control of your system it is allowing it to modify data on a remote PS3.

Regards,
SB
 
Have such tricks made it into the wild then? Also I know some tricks don't change the data directly but screw with lag, buffering actions before sending updates and stuff. I've seen that sort of thing on KZ2, long before PS3 FW was open to absolute chear codes. I guess the question is what sort of problems are present in MW2, and are they unique to PS3/PC or does XB360 suffer too?
http://www.youtube.com/watch?v=aTdkQzduWA0

Its not exacly same hack thats used on PSN, but shows how much games was and is hacked on other networks.

This one is from PSN - http://www.youtube.com/watch?v=GDA0BZ-95_4
 
http://www.youtube.com/watch?v=aTdkQzduWA0

Its not exacly same hack thats used on PSN, but shows how much games was and is hacked on other networks.

This one is from PSN - http://www.youtube.com/watch?v=GDA0BZ-95_4

Neither of which ever allowed anything like THIS to be done before however.

With PS3 system security in disarray, hackers and cheaters have run rampant on Infinity Ward's Call of Duty games. Players unwittingly placed into a hacked server can meet the unfortunate consequence of losing all their stats and, unfortunately, it doesn't appear a fix is in sight.
 
Well then, would you look at this ?



Stuff like these have existed for years, COD4 on PS3 was hacked in a similar manner in COD4 (players going below map, God mode etc etc), and Xbox 360 well....it has always had these stuff. As for Rank rest its completely normal, and I've experienced this multiple times since past 3 years over a wide range of games.
 
from another forum I read where people have been enjoying MW2 just fine online until this new development.

Been hacked twice now. I've been playing this game since release 2009 and had some decent stats. My bro and I enjoy nightly gaming sessions together but these have been ruined by these douche bags. My leaderboard stats, challenges, and emblems were all reset, clan tag was changed and one of my create a class slots renamed. It's rampant and the game is completely unplayable online. Infinity Ward, Activision, and Sony TOTALLY dropped the ball on this one.
 
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