Metal_Spirit
Regular
You're misunderstanding it,
"On average, according to Bond, Game Pass subscribers spend 20% more time playing games, play 30% more games, play 40% more genres and, crucially, spend about 20% more on gaming overall."
thus subscribers spend about 20% more on gaming overall than non subscribers.
its not spending went up 20% after they became GP subscribers. Im guessing the ppl that attracted to GP are more likely hardcore gamers than average, thus will spend more than the average gamer. Now if they are only spending 20% extra then that sounds too little, Im sure the figure the figure they were spending was anywhere between 50-100% before gamepass, but now since they dont have to buy as many games they amount they actually spend has gone down.
This is gonna hurt AAA games most of all if they decide to end up on GP, at the moment GP earns 18,000,000 ppl x $10 a month = $180 million divided up into how many 100s of games. OK AAA will get a larger slice of the pie but still ....
FWIW COD modern warfare 2019 earnt $600 million in its first 3 days, cyberpunk earnt $780 million in its first 10 days.
Wheres the incentive for publishers to put big AAA games on it, sure maybe after a couple of years, but the initial earning phase? No chance in hell
I would suspect the clients more atracted to Gamepass would be the big whales. Gamepass would allow for substantial savings, without loosing games. So, this would represent losses.
Overall, I do agree with your points.
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