mckmas8808
Legend
Shifty Geezer said:As for can games communicate the horrors of war, I don't imagine so. Presenting it realistically would firstly make people sick, and then they'd get used to it. There's loads of content on TV that once upon a time wouldn't have been shown for being offensive or disgusting which now makes common viewing without people batting much of an eyelid. And wargames are used effectively to get modern soldiers used to the idea of killing people where naturally human beings have an aversion to that, as found by research into the number of soldiers that, for example, wouldn't fire their gun at an enemy charging them. I think an occassional experience like 'Saving Private Ryan' does a great job of communicating certain realities, but if trying to present those realities becomes a mainstream revenue source for a developer with sequel after sequel, their audience will become very desensitized. By "Realistc Wargame 4" seeing your friends gunned down and in agony calling out for their mothers and putting a bullet through their head to put them out of their misery will just be a common experience. In fact the gamers would likely save the bullet to shoot a baddy as it's only a computer sprite and they want to win the game, not win some virtual morality award and lost the game as a result.
You have to start somewhere. It will always be the devs that deliver that story best that make the most impact. Obviously just by nature the fact that graphics of tomorrow are getting so realistic, games in turn will become what you said won't happen. Storyline will become more needful and wanted. It's just human nature.
People don't want realistic looking people that walk and act naturally with underdeveloped storylines in all games. Script writers from Hollywood will most definitely be getting more jobs in the videogame industry thanks to the Xbox 360 and PS3.
I predicte more games like Gran Theft Auto: VC and SA, God of War, MGS 3, etc that makes you care somewhat about the storyline will play more of a role next-gen.