DeadlyNinja
Veteran
Does this mean another delay for Too Human? I wonder why everyone's making fun of poor Duke Nukem Forever when Too Human's far worst.
Does this mean another delay for Too Human? I wonder why everyone's making fun of poor Duke Nukem Forever when Too Human's far worst.
Interesting, just from a basic comparison of visuals and performance the Epic games using UE3 have been far better looking and performing and one must wonder why that is. I get the feeling Epic is simply licensing the engine and not providing a ton of support nor providing the latest revisions or tricks and tweaks that have been done.
No.Does this mean another delay for Too Human?
I didn't realize Too Human was announced 15 years ago.
Both games were announced almost 10 years ago. Duke Nukem sure as heck wasn't announced 15 years ago. Too Human stared out as a PS1 game and has had 3 console switches.
Both games were announced almost 10 years ago. Duke Nukem sure as heck wasn't announced 15 years ago. Too Human stared out as a PS1 game and has had 3 console switches.
There is a difference in that SK has been working on other projects, shoving aside Too Human.
Honestly, it has previously puzzled me (I think it was even discussed here, but if so the thread eludes me) how a company like 'Epic the game developer' can also be 'Epic the engine licensor'. The potential for a conflict of interest seems just too obvious.The problem SK have is that apparently Epic didnt gave them a decent working piece of code, which they say epic kept to themselves and didnt give to any licencee.
SK indirectly claims that Epic should not exploit their knowledge and experience with their Engine and improve or alter some things according to their development needs to produce better games so SK wont look "worse".
Epic have always used their games to promote their engine licensing - having a first class looking / performing title on the engine that your are licensing is only going to be good advertising for the capabilities of the engine. id employ more or less exactly the same model.Honestly, it has often puzzled me (I think it was even discussed here, but if so the thread eludes me) how a company like Epic the game developer can also be Epic the engine licensor. The potential for a conflict of interest is just too obvious.
Honestly, it has previously puzzled me (I think it was even discussed here, but if so the thread eludes me) how a company like 'Epic the game developer' can also be 'Epic the engine licensor'. The potential for a conflict of interest seems just too obvious.
Well, the association would still be there, no?Epic have always used their games to promote their engine licensing - having a first class looking / performing title on the engine that your are licensing is only going to be good advertising for the capabilities of the engine. id employ more or less exactly the same model.
I dont get it. Unreal 3 was made by Epic. It is more natural to expect that they will know how to utilize it more and if they need to, create features and improvements if they find it necessary. Isnt it what developers do with their Engines?
If I got it straight, SK got the engine but couldnt get the same results as Epic? And now they complain believing that Epic gave them a stripped down version of the Engine on purpose?
That could be only a result of Epic's knowledge and experience with their OWN Engine and their ability to work on it directly. This is not Epic's effort to trick others and remain many steps above anyone else who use their engine. Just like every other developer, if they find something limiting they will try to eliminate it. Which is probably what they did with Unreal Engine 3, which probably isnt the ultimate and most efficient engine for any game/genre you want to make.
Its their engine and they will utilize it just like every developer with their own engines. Just because they are licensing it to others that doesnt mean they have no right to work on their engine.
SK indirectly claims that Epic should not exploit their knowledge and experience with their Engine and improve or alter some things according to their development needs to produce better games so SK wont look "worse".
Maybe a bit early for such a statement. You and I don't actually have all the facts do we?SK are going to get their asses handed back to them in court.IMO..
We don't know there wasn't/isn't problems for other developers as well.Isn't it strange that one of the only (or si it the only?) Xbox360 game developer that's having some major developement problems (delays,redesign,engine change...) is suddenly sueing Epic?
Seems you might be simplifying it a bit too much here. From what was said in the Gamasutra article Epic breached the license agreement and then later tried a bit of damage control. It was already too late and SK was forced to create their own game engine.If I got it straight, SK got the engine but couldnt get the same results as Epic? And now they complain believing that Epic gave them a stripped down version of the Engine on purpose?