Anyone, who like the camera in Gears of Wars? I am really digging it. When running while ducking, it stays back a little and it is very jittery. It gives the game a very cinematic atmosphere. The placement of the camera when behind cover is also very clever. When peeking around corners it stays right above the shoulder to make aiming easier, etc.
It just seems that Epic did a fantastic job with it.
ops, sorry hupfinsgack, noticed your post only now.
yes, i have to full-heartedly agree here. the camera work (in-game and during the cutscenes), the cut-scenes animations, and the tone-mapping (i give them props for not overblowing the bloom, gwad, i hate it!) are the three things i find to be real good in this game.
particularly re the camera work, that's one of the first non-japanese games that have that right - so props here.