Silent_Buddha
Legend
This is getting to be an epidemic, yet another crappy Gameworks console port? Why am I not surprised?
Regards,
SB
Regards,
SB
PC version is getting slammed not only because of the sudden strong increase of sysreq for Radeon users, but also stuttering on all platforms and very poor graphical options [game is locked to 30fps by default].
You should post this to the bitchfest that the PC Arkham Knight thread! The clue is the threat title, 'Batman Arkham Knight - with x86/GCN consoles, how come we're still getting terrible ports?'I can't believe how any studio can be so monumentally stupid as to release a game on PC locked at 30fps in this day and age? When has that ever NOT been a disaster?
Not wanting to release an unfinished product.. on consoles.Ironic if true seeing as they were getting praised by Eurogamer for not wanting to release an unfinished product just a few days ago.
Take this mature attitude and get out of here. This is a place to gnash teeth.WB/Rocksteady has already conditioned me to wait for the GOTY edition. Similarly, CDPR regarding Enhanced Edition. Still got other games to play anyway.
Out of curiosity, what were Rocksteady's other PC releases like?
I feel like I'm stating the bleeding obvious here but it's easier to optimise for a console. It is. It just is. Really.Quite disappointing after PS4 managed to get such great optimization. Game is there rock solid 30fps with perfect framepaceing.
I played it for an hour, lots of testing and stuff. I cannot make game run at reliable 30fps. Game often stutters and looses framerate when gliding, driving and in some game sections.
Quite disappointing after PS4 managed to get such great optimization. Game is there rock solid 30fps with perfect framepaceing.
WOW. That's a shockingly epic fail.Arkham City, Asylum and Origins had decent performance on AMD cards, as long as PhysX was disabled (which I think it had to be, in case you didn't have a nVidia card).
ProNo-brainer tip:
If you're a marketing director of a game publisher, don't go to GAF using an account with traceable credencials to insult your customers:
WOW. That's a shockingly epic fail.Arkham City, Asylum and Origins had decent performance on AMD cards, as long as PhysX was disabled (which I think it had to be, in case you didn't have a nVidia card).
ProNo-brainer tip:
If you're a marketing director of a game publisher, don't go to GAF using an account with traceable credencials to insult your customers:
hm... So apparently Iron Galaxy did the porting job ( same as Arkham Origins). Guess that explains the um... issues.
Not sure what sort of back/forth development they have going on, but it must not be particularly good. They even delayed the game for months...
Right just pointing out that there's maybe some weird stuff happening at Rocksteady.I'm not sure Iron Galaxy was responsible for the delay. If the PC version was the only one with problems, then they could've launched the console versions earlier like Rockstar did with GTA V.