bigz said:
your average is around 18-30fps outside?
In the past, I have run FarCry at 1024 with 0xAA 8xAF VHQ ('cept water quality set to High) on a 6600GT AGP @ reference clocks with a 2500+ @ 3200+ with 1GB of RAM... playable at 40-50fps average in all outdoor levels. Minimum frame rate is around 20-23fps, but that occurs on an autosave.
If you want to use AA at 1024 on a 6600GT with a smooth frame rate, you're going to have to lower the in-game details to HQ. Also, why do you need 16xAF? I don't see a great difference between 4xAF and 16xAF in the real-world, certainly in FarCry's outdoor, vegetation-heavy levels - I'd opt for 8xAF if you're fussy.
In Regulator I only get 31fps- so 2X AA for the vegitation heavy maps.
With 2X aa and 8AF, here are my results.
Code:
Maximum quality option, Direct3D renderer
Level: Regulator, demo: Regulator.tmd
Pixel shader: default model
Antialising: 4×
Anisotrophic filtering: 8×
Score = 38.21 FPS (Run 1)
Score = 46.31 FPS (Run 2)
Average score = 42.25 FPS
Btw, I also have to say, far cry looks alot better than half life 2, as far are world detail goes, facial animations(and detail) still goto HL2, but the Hl2 world looks very bland compared to far cry.
I already beat the game, so I just use it for benchmarking.
I was using forced refresh rates, I disabled them as I installed Hl2.. and needless to say, it ran like shit.
Now it runs ok, a little chopy in some places.
I use 8AF now, dont notice a big diff, even in HL2.
benchies for you, note- first canals bench is no sounds/ reflect world, 2nd is reflect all, and third is with 5.1 sound, rest use 5.1 and reflect all.
HL2 loves AA, too bad my card is borderline acceptable at 1024, which what those benchmarks are at.