scooby_dooby
Legend
That's what I mean, you need better programmers for PS3 for now. If using the "supercomputer" word is agitating, I should have used "RPC" or "the object-messaging model in Smalltalk" or whatever.
But whether this difficulty is inherent or not is unclear, it may be just because there are less experiences with this kind of hardwares.
Sortof in this vein, carmack stated last week it was roughly 2x's the development costs for designing for a multi-core CPU like 360, as compared to a single threaded CPU. And designing for CELL was about 5x's more expensive.
I don't know if you need 'better' programmers, as much as you need more programming time, it just takes longer and is harder, at least that's what I'm gathering.