only qustion is if its the patch donig something fishy or the drivers .Galduta said:jvd said:ek what does the 1.2 patch change in sm 2.0 to make it loose 12fps and 8fps respectively ?
I also want to know it..about 15 %
only qustion is if its the patch donig something fishy or the drivers .Galduta said:jvd said:ek what does the 1.2 patch change in sm 2.0 to make it loose 12fps and 8fps respectively ?
I also want to know it..about 15 %
Oooooh, I got wood reading that!Ante P said:some quick and dirty swedish SM3.0 lovin'
Nice benchs. BTW, can you explain the "Dual Depth Shadow Mapping with 3x3 Bilinear Percentage Closer Filter" +333 % boost? (in english or even french )Ante P said:
jvd said:ek what does the 1.2 patch change in sm 2.0 to make it loose 12fps and 8fps respectively ?
hmmm said:jvd said:ek what does the 1.2 patch change in sm 2.0 to make it loose 12fps and 8fps respectively ?
Well, the shader "optimizations" that resulted in horrible image quality seem to be gone.
jvd said:I'm talking more along the lines of what did it change for ati.
I can understand a drop for the 6800ultra going from nv3x path to real p.s 2.0 and then a small gain to p.s 3.0 from the p.s 2.0 path.
I don't get why ati went down from 1.1 to this patch .
If it follows current and past trends, Anandtech just screwed something up when they did the benchmarking.
Maybe, but as dig said, it could take months.RickCain said:So will Anand fix the results and give the real deal or just continue to mislead the readers?
Other websites also now have the performance comparisons, and the results are similar.Mintmaster said:Pretty ridiculous for a journalist. I only fully trust his numbers when they match up with other web sites. Maybe we can get other web sites like Toms to make a news post of his blunders, or just flood him with email asking for a correction.
Chalnoth said:Other websites also now have the performance comparisons, and the results are similar.Mintmaster said:Pretty ridiculous for a journalist. I only fully trust his numbers when they match up with other web sites. Maybe we can get other web sites like Toms to make a news post of his blunders, or just flood him with email asking for a correction.
jvd said:If it follows current and past trends, Anandtech just screwed something up when they did the benchmarking.
How does it follow past trends and current ones ?
Most patches fix problems and improve rendering speed. I don't see why you would loose such massive fps .
Thanks CabooseMoose.caboosemoose said:If anyone cares I found the following:
5950 ultra with patch 1.2 (but not dx9.0c) - low shader precision / quality is fixed, performance as folows:
Volcano level, indoor test, room full of shaders that are blocky in patch 1.1:
16x12x4x8 patch 1.1:
20fps, blocky shader quality
16x12x4x8 patch 1.2:
16fps, shader quality identical to ATI boards
Can confirm 6800 boards also have correct shader precision in 1.2 (that's running dx9.0b, interestingly. Have to finish general testing b4 risking borking my rig with sp2rc2.) with apparently no performance loss.
All my tests done with driver 61.34, FYI.
Also my results are in line with FS, anand have obviously made a total fuck up on this one, not a huge surprise I guess.
Which sites Chal?Chalnoth said:Other websites also now have the performance comparisons, and the results are similar.Mintmaster said:Pretty ridiculous for a journalist. I only fully trust his numbers when they match up with other web sites. Maybe we can get other web sites like Toms to make a news post of his blunders, or just flood him with email asking for a correction.
http://www.xbitlabs.com/articles/video/display/farcry30.htmldigitalwanderer said:Which sites Chal?