The article is just speculating.
WatFake, it's HD 7870, not 7950 (please notice the screw above power connectors and more edgy cooler).
The article is just speculating.
WatFake, it's HD 7870, not 7950 (please notice the screw above power connectors and more edgy cooler).
I think they should go all-in with further significant discounts.
Source for the AF claim? As far as I know this was a hardware bug in the texture filtering units. This has been discussed to death.
Where does Nvidia change the image quality arbitrarily? HawX was a application bug. They don't do it with tessellation or AF. Also I find it unconstructive to divert from the topic at hand by saying "but Nvidia does optimizations too". Maybe, maybe not. But that is beside the point here. When it comes to optimizations, no matter what kind they are, my alarm siren always goes on. And it always is for the benefit of the IHV and for winning benchmarks, never for the customer. Some may call this view overly pessimistic, I call it realistic.
Why so late? AMD was waiting on process maturity to produce what's been dubbed as "Tahiti XT 2" chips, and also developing their boost tech.I mean, if true, what the ... for?? Why so late and how many will buy it?
HD 6870 owner here and I appreciate being able to play Crysis 2 with tessellation on and playable frame-rates thanks to the adjustment available in the CCC.
Also, IIRC, aren't even the Jersey barriers tessellated to a degree whereby no discernible visual improvements are gained over a much less tessellated version?
If my memory of that is correct then, imo, that is a decisive fact.
AMD did the right thing in addressing such a sad situation.
Why so late? AMD was waiting...
Wow, you sound like quite the apologist there. I think everyone (except you) agrees that the Crysis DX11 patch was just terribly executed; tesselated water rendered underneath the ground of all levels with water in them, brick walls ludicrously overtesselated, rock faces looking like ridiculous pincushions upclose, and those concrete barriers with millions, if not tens of millions of polys each, all completely wasted on FLAT surfaces.../rant
Wow, you sound like quite the apologist there. I think everyone (except you) agrees that the Crysis DX11 patch was just terribly executed; tesselated water rendered underneath the ground of all levels with water in them, brick walls ludicrously overtesselated, rock faces looking like ridiculous pincushions upclose, and those concrete barriers with millions, if not tens of millions of polys each, all completely wasted on FLAT surfaces...
Even Crytek themselves have said it wasn't much more than a quick hack, and it sure shows.
Of course it was within the allowed range by DX11. It's impossible to write a DX11 app that goes above tessellation level 64. I don't know where you're getting it's the same level of tessellation as in the SubD11 demo. That demo uses patches with more control points and I believe it caps the level at 32. It also has nothing to do with what AMD thought was ideal.The only decisive fact that came out of that whining fest was that tessellation in Crysis 2, was well within the allowed range allowed by the DX11 SDK. Whats even more hilarious was how the level of Tessellation in Crysis 2 was almost the exact same as AMDs SubD11 given to microsoft to show what AMD thought was the ideal level for games just prior to them finalizing DX11.
Senior executives probably knew nothing about the minor drama that was Crysis 2's tessellation implementation.So instead of being a respectable company and accepting that their early DX11 cards flat out sucked at tessellation... AMD executives hoping to avoid blame and keep their jobs decided to invent some non existent scandal in which Crytek and nVidia conspired to give Crysis 2 triangles smaller than pixel level, or is used to create geometry that’s never seen, it’s visually useless but a performance hit!!
DTE works with all cards and bios versions using the Cat12.7+ drivers. For the boost thing you need one of the newer 7970 GEs or you try modding a normal one using the bios linked above.Does that mean Turbo will work with it or only PTE ?
DTE works with all cards and bios versions using the Cat12.7+ drivers. For the boost thing you need one of the newer 7970 GEs or you try modding a normal one using the bios linked above.
If you did the overclock at stock voltage, no as for the 1050MHz a slightly higher voltage is applied apparently.So if I already have my cards overclocked to 1.1Ghz core/1.6Ghz memory the only benefit I would see is reduced power consumption via boost's dynamic clock management, correct?