Way too slow and probably a whole bunch of electrical and mechanical problems due to the high temperatures. (And if you want to do it faster, you'd have to increase laser power, which would make it worse.)Perhaps you could cut them with a laser.
Three months ago, two vendors in Taiwan indicated they were planning a customised, power-monster 4890X2 design. Even two x 8-pin GPU power connectors were thought of to allow overclocking.
At the time they told me they would only build this monster if AMD dragged its heels on producing Evergreens. They reasoned that the monster would have three or four months to sell among enthusiasts and those from cold northern climes who need an extra heater in winter. But if Evergreen ran on schedule then the custom 4890X2 would never be built.
Last week they confirmed that the custom 4890X2 idea is dead.
=>Kaotik: IMHO that has nothing to do with laser cutting the wafers. More like blowing fuses directly in the hardware instead of disabling quads in BIOS.
Anyway. How did Intel manage with the Smithfield core?
=>Kaotik: IMHO that has nothing to do with laser cutting the wafers. More like blowing fuses directly in the hardware instead of disabling quads in BIOS.
Anyway. How did Intel manage with the Smithfield core?
It's hot, but not particularly so in the remaining material ... that's the beauty of flash ablation, gas doesn't conduct heat very well. As for speeding it up, there is always parallelism.Way too slow and probably a whole bunch of electrical and mechanical problems due to the high temperatures. (And if you want to do it faster, you'd have to increase laser power, which would make it worse.)
GPU work is already massively parallel. Any partition injects at least a minimal amount of restriction in how parallel the GPU solution can work, on the other side of the equation, physical implementations can't scale without bound and many of the things we implement in hardware expand in complexity faster than the benefits they provide.But considering how "modular" todays GPUs are, would it really make any significant difference designwise, and would it possible hamper the performance?
Wouldn't it be possible to achieve the same benefits as an MCM approach for multiple dice without the problems (the large number of off die pin outs, high packaging costs, etc) by keeping all the dice on the same piece of silicon. The benefits of the MCM approach are a single die design for multiple performance markets with complete software transparency and single chip style scalability (as opposed to Crossfire-SLI style scalability) by treating multiple dice as if they were one larger die.
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The same approach could be used for 4x, 6x, 8x or any other scale of multiple dice. For instance, for 4x, you would build in communications between 2x2 squares of die, and cut the wafer into 2x2 squares by default. If one of a 2x2 group is bad, you cut it, and sell a 2x chip and a 1x chip. If two are bad you cut and either sell a 2x chip or 2 1x chips depending on the configuration. If 3 are bad, you cut and sell a 1x chip. All with no more wasted silicon than if all the die were for the the lowest performance 1x chip or if MCM packaging were used.
I've been thinking about the same kind of thing, e.g. fabbing as pairs, then cutting into either singles or pairs. Has this ever been done before? Decades ago there was the concept of wafer-scale integration, but that doesn't seem to have gone anywhere.
http://en.wikipedia.org/wiki/Wafer-scale_integration
Wouldn't such irregular cutting be quite expensive? How much testing can be done before cutting?
Also, binning pairs of chips could be quite a problem - it could lower the ceiling on achievable clockspeeds substantially. Though you could argue this is ideal meat for a refresh pie, as the process matures and you simply bin for higher dual-die clocks in 6 months' time.
Jawed
Interesting, I didn't know that. Looks like I need to update my conventional wisdom.Cutting the wafer with a laser (or perhaps just the selective cuts) may not be as expensive or difficult as it might seem initially. Below are some examples of wafer cutting using lasers:
Theo said:RE: Plagiarism by: Theo Valich on 7/28/2009
When it comes to a responding to false accusations, I decided not to go down to someone's level.
As a professional journalist and member of International Federation of Journalists [IFJ], there are certain standards that you don't go below, especially not getting involved in public bashing and bickering.
I have never ever, disclosed a source of a story to anyone, and my former employers know that. That policy stands for every employee of BSN*, and if people disclose sources, that will be handled internally. There were cases in this industry where revealing sources was "awarded" with those people receiving their pink slips [and I don't mean a car] because "bloggers" blogged who the source was.
BSN* was the first site on the whole Internet to publicly reveal the codename of ATI's DirectX 11 architecture [Evergreen], nd we were the first to reveal that ATI R800 family e.g. Evergreen is based upon R700 architecture and that the completely new ATI DX11 architecture is coming in 2010, with the upcoming transition of some parts to GlobalFoundries.
We are going to stay here for a long time, and there is no wonder that people will openly dislike us, those people being journalists, execs etc.
Ultimately, it all boils down to choice. BSN* does not charge for content and we are not running ads to show bias to anyone [hence, we're running Google Ads for the time being - we might change this in future, but only if it will not affect our objectivity]. Thus, it is the right of every reader to come and read our content and come up for conclusions themselves.
And now excuse me, we have more content to publish, from the well respected colleagues. After all, this site is not a one man band [like some people were spreading during Computex], there is more than 20 people in the company.
Ed.
BSN* was the first site on the whole Internet to publicly reveal the codename of ATI's DirectX 11 architecture [Evergreen], and we were the first to reveal that ATI R800 family e.g. Evergreen is based upon R700 architecture and that the completely new ATI DX11 architecture is coming in 2010, with the upcoming transition of some parts to GlobalFoundries.
BSN -> bullshit news?