AMD: R8xx Speculation

How soon will Nvidia respond with GT300 to upcoming ATI-RV870 lineup GPUs

  • Within 1 or 2 weeks

    Votes: 1 0.6%
  • Within a month

    Votes: 5 3.2%
  • Within couple months

    Votes: 28 18.1%
  • Very late this year

    Votes: 52 33.5%
  • Not until next year

    Votes: 69 44.5%

  • Total voters
    155
  • Poll closed .
Well ATI should be able to command a lot of headlines. In the next week they unveil 5850 to a round of reviews. Then soon after the Juniper chips. And somewhere the 58XXX2 chips as well.
 
Fair enough. As far as I know, nVidia only has CS enabled by default on official Windows 7 drivers (Vista requiring some registry editing to enable it. The drivers do have support, and it works as well as Windows 7 as far as I could tell). AMD doesn't have any official drivers with CS support yet, and neither does Intel.
Well, our DX11 hardware already has DirectCompute on by default and so downlevel support for DirectCompute 10 / 10.1 is already there, hence Anand's test of NV's DirectDompute demo. A DirectCompute 10.1 driver, for some DX10.1 hadrware, has been available to developers for many months as well.
 
A DirectCompute 10.1 driver, for some DX10.1 hadrware, has been available to developers for many months as well.

I know, but when are you planning to release this DX10.1 driver to the general public?
nVidia has already has its driver out for a while now (the last two official 190-releases).
 
Its scheduled, I don't know when for though. D3D software teams's focus over the last few months has obviously been on getting a compliant DX11 stack ready.
 
If you look carefully there, you'll see that the supposed Hemlock is 2x5850, roughly. The 5850 doesn't cost 400$. If it is indeed a dual 5850, and not 2x5870, that's pretty weak IMHO.

But it could be 5850 X2 rather than 5870 X2. After all, both would be Hemlock.
 
Well, our DX11 hardware already has DirectCompute on by default and so downlevel support for DirectCompute 10 / 10.1 is already there, hence Anand's test of NV's DirectDompute demo. A DirectCompute 10.1 driver, for some DX10.1 hadrware, has been available to developers for many months as well.

I hadn't seen that, it's pretty nice! I know the aim isn't the same, but it still looks much better than Larrabee's jelly/water reflections.
 
I hadn't seen that, it's pretty nice! I know the aim isn't the same, but it still looks much better than Larrabee's jelly/water reflections.

Strange thing is though... the screenshot shows it running at 152 fps on a GeForce GTX 280(?).
DirectCompute performance seems to be all over the place. The tessellation sample from the DX SDK seems to run slower on a GTX285 than on an 8800GTS in some cases.
 
If you look carefully there, you'll see that the supposed Hemlock is 2x5850, roughly. The 5850 doesn't cost 400$. If it is indeed a dual 5850, and not 2x5870, that's pretty weak IMHO.

Correct, but from what I've heard, the 5870X2 will have two full spec'ed Cypresses but at 5850 speed, hence 725Mhz. I agree with you though that 125Mhz is quite a large hit.

It remains to be seen though, what ATI has done for the communication/scaling of the two chips. Since I heard about the Hydra 100, i had hoped that a dual GPU card would come, using some Lucid technology instead of the PLX/NF200 chips.

I'am pretty excited with Anandtech's article regarding the launch of the Hydra 200 chip next month and i wonder if there could be any chance that the 5870X2 could use one such chip for the communication of the Cypresses. If I am not gravely mistaken, i think both Intel and AMD are shareholders of Lucid!
 
Lower clock-speeds could also be result of the probably high power consumption. Perhaps AMD can even achieve lower voltages with lower clock speeds - but this is just speculation.
 
Correct, but from what I've heard, the 5870X2 will have two full spec'ed Cypresses but at 5850 speed, hence 725Mhz. I agree with you though that 125Mhz is quite a large hit.

It remains to be seen though, what ATI has done for the communication/scaling of the two chips. Since I heard about the Hydra 100, i had hoped that a dual GPU card would come, using some Lucid technology instead of the PLX/NF200 chips.

I'am pretty excited with Anandtech's article regarding the launch of the Hydra 200 chip next month and i wonder if there could be any chance that the 5870X2 could use one such chip for the communication of the Cypresses. If I am not gravely mistaken, i think both Intel and AMD are shareholders of Lucid!

That would make the card quite expensive, as currently the price for dual 8 lane PCIE Hydra is 40+ USD (I think 48 was the number being tossed around) and the dual 16 lane PCIE Hydra was 70+ USD (I think 72 or 76 was the number being tossed around).

I'm not sure you'd be able to make a card using either of those for under 600 USD for 5850x2 or 800 USD for 5870x2.

Regards,
SB
 
Does the 5870 have the row of decoupling capacitors around the chip like the 4890 to help boost speeds?
Also, are there any die shots out there?
 
Done first Vantage test:
http://service.futuremark.com/compare?3dmv=1438780
GT1 has exactly same FPS as my previous HD4870CF @850/1000, but GT2 is slower by 5FPS!

Anyone wishes particular tests? I'm happy to help tonight! :smile:

Congrats! I wish you to have a blast time with it! :)

Crysis and/or Crysis Warhead benchmarks with their respective tools please. The standard gpu test for Crysis and Ambush benchmark for Warhead.

DX10 Very high/Enthusiast and DX10 High/Gamer at 1920X1080/1200. And for the love of God, NOAA please! :p
 
Try the oldie ArchMark. ;)

Code:
[b][url=http://www.zeckensack.de/archmark/]ArchMark 0.50[/url][/b]
Driver              ATI Radeon HD 5800 Series v2.1.9016
Resolution          1024x768 @ 47.86Hz
Comment             Compliled by Lightman
Method              Flush

[b]Fillrate[/b]
--[b]32 bits[/b]---------------------------------------
  Mode              R8G8B8A8 Z24 S8
  Col               26.104 GPix/s
  Z                 77.160 GPix/s
  ColZ              26.034 GPix/s
  ZPassColZ         17.797 GPix/s
  ZCullLEqual       146.801 GPix/s
  ZCullGEqual       152.478 GPix/s
  ZCullEqual        151.533 GPix/s
  S                 157.017 GPix/s
  SCull             157.039 GPix/s
----[b]stencil test passed[/b]-------------------------
    S               70.088 GPix/s
    ZFailS          49.776 GPix/s
------[b]z test passed (LEQUAL)[/b]--------------------
      S             69.900 GPix/s
      ZS            47.025 GPix/s
      Col           26.062 GPix/s
      ColZ          20.608 GPix/s
      ColS          19.585 GPix/s
      ColZS         16.726 GPix/s



--[b]16 bits[/b]---------------------------------------
  Error             no pixel format


[b]Bandwidth[/b]
Mode                R8G8B8A8 Z24 S8
--[b]available to buffer clears[/b]--------------------
  All               247.946 GB/s
  Color             109.708 GB/s
  ZAndStencil       135.348 GB/s
  Z                 101.060 GB/s
  Stencil           29.733 GB/s

Draw                171.889 GB/s
BurnedByRAMDAC      150.566 MB/s
Physical            172.039 GB/s

[b]Geometry[/b]
Error               no pixel format

[b]Texturing[/b]
Error               no pixel format

[b]Readback[/b]
Mode                R8G8B8A8 Z24 S8
--[b]Whole buffer[/b]----------------------------------
  R8G8B8A8          538.574 MPix/s
  B8G8R8A8          747.988 MPix/s
  R8G8B8            429.639 MPix/s
  B8G8R8            19.770 MPix/s
  Zuint             57.713 MPix/s
  Zfloat            619.303 MPix/s
  S8                437.411 MPix/s

--[b]32x32 region[/b]----------------------------------
  R8G8B8A8          8.385 MPix/s
  B8G8R8A8          8.474 MPix/s
  R8G8B8            6.269 MPix/s
  B8G8R8            2.476 MPix/s
  Zuint             4.338 MPix/s
  Zfloat            7.122 MPix/s
  S8                6.852 MPix/s


[b]Texture cache[/b]
Mode                R8G8B8A8 Z24 S8
RGBA                128 kiB

[b]Tiling[/b]
Mode                R8G8B8A8 Z24 S8
--[b]preferred block alignment[/b]---------------------
----[b]updating all buffers[/b]------------------------
    Width           16
    Height          2

----[b]in color buffer[/b]-----------------------------
    Width           4
    Height          2

----[b]in depth buffer[/b]-----------------------------
    Width           8
    Height          8

----[b]in stencil buffer[/b]---------------------------
    Width           64
    Height          16

Vista x64 and Phenom II 940 3.5GHz. Card at default 850/1200


Crysis 1920x1200 VH DX10 64bit noAA
crysisvh19201200.png

Compared to my CF4870 512MB this is a blast! :oops:

Crysis 1920x1200 H DX10 64bit noAA
crysish19201200q.png


now I will try to bench Warehead but how to do it from Steam?
 
Last edited by a moderator:
Am I the only person who noticed, that the RGSS modes cause unsharp edges (silhouettes)? In theory the edges should be the same as with MS (or only slighly different - I'm not sure, if the SS mode supports per-sample gamma correction), but the difference is really huge - results are far from the RGSS of VSA-100...
 
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